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Oliver Hope

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Everything posted by Oliver Hope

  1. Oliver Hope

    Equiping to hotbar

    This is exactly what id like to see it would also be nice to have an 'equip to hotbar' tile which places it in the first free slot of the hotbar
  2. Hey I am trying to use the 'Last index of source' tile but not geting the results i expect, am i doing something wrong/misunderstanding or might something be wrong? This program outputs -1 (character not found). I would expect an output of 6 ( last character found at position 7)
  3. Oliver Hope

    String color

    Hey is there a way to set the color of a string? Id like to make a leaderboard where your name is a different color
  4. Oliver Hope

    raycasts

    I have seen there has been a little bit of discussion on raycasts but i want to bring it up again, I feel like they are a big missing feature. At the moment im trying to add a system where players can players can place laser security beams, however i can detect when the beam hits a wall and must stop or if the player has placed it facing a wall and its just goes straight through it. I was planning on just using a trigger zone to detect walls but then i noticed there is no option to detect any entity, if we could have that we can basically make our own raycasts. Is there any idea when this feature will be coming?
  5. Oliver Hope

    Equiping to hotbar

    @Indomitus That only works for tools, tools automatically go into your hotbar other items such as arrows go to your inventory
  6. Oliver Hope

    Equiping to hotbar

    seems like a good idea ill give it a shot thanks EDIT: didnt work
  7. Oliver Hope

    Equiping to hotbar

    ?thats so in convinent and doesnt work for a pick up like system
  8. Oliver Hope

    Ylands Script Hook Shot

    Ok, Well its going to be multiplayer, I will leave the visuals out until it is more resource friendly Thanks
  9. Oliver Hope

    Ylands Script Hook Shot

    Is the chain/rope effect very resourse intensive? I was was wanting an effect similar to that in a game of mine but wasnt sure if it would be worth it. It would be a constant line between a player and a point...
  10. Oliver Hope

    [NEW]Useful Text Functions

    Awesome i didnt know that was possible, i will add it to this comp and update it when i gets some time
  11. So I was just finishing my script that sped up the growth of trees when I knew i had to try something... This was one of those moments when you wonder what you are doing with your life.
  12. Hey I would be interested in doing games that save your progress over different sessions without having to join the same server, like an FPS that saves what level your on or a base building game that saves your whole base and you can load it on to a plot in a different server. my questions: -will this type of player storage be possible? -any idea when? -how would it be implemented?(how would you work with it in editor ) It would be awesome if it could just be a feature of the entity storage, or maybe a separate logic, and it just has an on off switch to save the data to the players ID locally or the cloud. Thanks
  13. Oliver Hope

    Dev Diary #70

    Appolgies for sounding like a stuck record Will a First person camera that can be used while walking come later? If not for explore it would be a nice feature for custom games. Excited to check out the new camera though!
  14. Oliver Hope

    Underline on text

    Hey Is there a way i can put an underline on text in UI thanks
  15. Oliver Hope

    Underline on text

    Thanks, it works however its is very skew, must be a bug in the website
  16. Oliver Hope

    equation for player jump

    Hey all does the player jump in a parabola? How could i get the equation for the jump of a player? without using a timer spitting out the player pos and then plotting it thanks
  17. Oliver Hope

    How high can a player jump

    hey all What is the max player jump height in editor units?
  18. Oliver Hope

    How high can a player jump

    Thanks, appreciate it☺️
  19. Oliver Hope

    How high can a player jump

    that does make me happy, but i would still need to now the base height so you could calculate how high they jump
  20. Oliver Hope

    Storing player data across play sessions

    yeah it would need to be encrypted well
  21. Oliver Hope

    Storing player data across play sessions

    Awseome! I LOVE the sound of the per player data!
  22. Oliver Hope

    Storing player data across play sessions

    thats interesting! however i am more talking about between different servers
  23. Oliver Hope

    forum file types

    I would appreciate if the forum could handle ylands file types Eg .ylands .ycomp etc
  24. hey will Will we be able to spawn dynamic trigger zones in 0.12 like we can spawn entities. If not in 0.12 id like to see this in the future
  25. Oliver Hope

    will we be able to spawn dynamic trigger zones

    @Igor Q.Guess ill have to make a stoke pile and add them to an array XD
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