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Everything posted by Adam Snellgrove
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Multiple server maintenance shutdowns destroying this game
Adam Snellgrove replied to kimbuck's question in Bugs & Technical Issues
We made some changes, so hoped it'd be fixed. If it happens again, would you send us your output_logs please? ??? -
Multiple server maintenance shutdowns destroying this game
Adam Snellgrove replied to kimbuck's question in Bugs & Technical Issues
Is this still happening to anyone with these messages popping up? -
Game hangs then crashes when moving to another set of islands
Adam Snellgrove replied to kimbuck's question in Bugs & Technical Issues
Also could you please send us the map where this happened on @kimbuck? Would be of great help. -
Anyone found Master Flintlock Pistols?
Adam Snellgrove replied to Deadeye_Rob's topic in General Discussion
Ah, the Superior Flintlock Pistols, which BTW we are now fixing, because they are currently worse than the "normal" Flintlock Pistols ? -
No sorry, it was my fault, I misunderstood the question AND the answer ? So the designer will try and implement it so the Mb limit gets bigger ?
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Hey there Ylanders! While we are working tirelessly on update 1.5, the first part of the big Exploration overhaul, our Editor team has also cooked up a pretty nifty new feature and as you might have seen in the video above, it will be a lot of fun ? We're calling it "Custom Images" and what this lets you do, is import your own images into the game and then use them in a variety of ways. So for example, as you have seen in the video, you can make the HUD much more personalised and add images, that aren't available in our catalogue. You can also use these images in custom windows or on custom controls when making a game for the mobile platform. But that's all still very much the domain of the UI, but another area, where you'll be able to use your Custom Images is in particle effects, so now you will have absolute control over the special effects featured in your game. Adding new images will be done through a new Custom Image Library game logic and it will be very simple and straightforward and it won't work just in games, but also in Compositions. This way you can then share whole libraries via compositions. Of course, there will be a system in place to make sure vulgar and inappropriate images aren't uploaded into the game and before the update, we will post here on the forums rules, on what is acceptable to upload and what isn't. And that's it for today Ylanders, so let us know, how you are planning on using these new Custom Images and until next time, stay classy Ylanders ?
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Do you have your controller plugged in by any chance? Controllers sometimes give us grief like this I will ask about the NPC sellers ? Also could you please send me @ComR your output_logs, when the keybindings reset again? Would help a lot. You can find them here: \Program Files(86)\Steam\steamapps\common\Ylands\Ylands_Data
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One of our designers will try and push through some new additions ?
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[YLD-28151] Tiny suggestion for plants
Adam Snellgrove replied to spiritchaser28's question in Suggestions & Feedback
So designers will try and implement your cave plants suggestion ? The mushrooms will be more difficult though and will need thinking through ? Thank you ? -
Naru's Corner #9 - Randomizing your puzzles
Adam Snellgrove replied to NaruTheHuman's topic in Editor Help
Some sub-forums didn't allow downloading of attachments and some did ?♂️ So we changed it, so pretty much everywhere (except the bug section for security reasons, so you can't download other peoples output_logs) we allowed it ? -
[YLD-28151] Tiny suggestion for plants
Adam Snellgrove replied to spiritchaser28's question in Suggestions & Feedback
I will ask about this. I agree, cave plants are awesome, it'd be nice to have them for building and decorations ? -
0.15.1: Ylands Yncoming (Ylands 1.0 Release Candidate) (28/11/2019)
Adam Snellgrove replied to Aleš Ulm's topic in Changelogs
Unfortunately this is right now as designed, because when you delete your progress, if you had a PB in someone elses MP map, it wouldn't delete and this way someone could spam PBs all day long. BUT we are working on reworking the PBs in the next couple of updates, so this should be addressed too. -
How to make Ylands Exploring Great Again?
Adam Snellgrove replied to ComR's question in Suggestions & Feedback
You can choose not to visit Multiplayer Maps. There are two types of maps, single and multiplayer. I will ask about this ? We are woking on a way to do this. Thank you for the feedback ? Hopefully we'll be able to deal with most of your worries soon. -
Game hangs then crashes when moving to another set of islands
Adam Snellgrove replied to kimbuck's question in Bugs & Technical Issues
Looking into it. Thank you for the logs. If it happens again, please send the crash logs too. You can find them here: C:\Users\yourusername\AppData\Local\Temp\Bohemia Interactive\Ylands\Crashes -
[YLD-29887] Tamed Animals Disappearing
Adam Snellgrove replied to ocnoglittle's question in Bugs & Technical Issues
Thank you for the logs, will look into it. -
Realistic suggestions for 1.6
Adam Snellgrove replied to spiritchaser28's question in Suggestions & Feedback
We will look into this because that would be so cool to be able to do ? We will look into this and reevaluate if we find it weird. But it is probably more to do with the balance of the game and the tech progression, not as a reflection of real life. Also Ylands might be a area of the world, where gold is more common than copper ? I'll check but they should be there ? We are working on a system for this, though still not finalised, how it is going to work. We are working on a fix. Also working on it ?? We will be adding more encounters and also add events when you're travelling from map to map (hopefully) ? Thank you so much for all the great feedback and I do hope we'll address most of your concerns soon. -
UNDER REVIEW [YLD-28038] [YLD-28148] Crash sorting inventory
Adam Snellgrove replied to JohnMFSteel's question in Bugs & Technical Issues
And if it happens again, could you please send us the crash log too? You can find it here: C:\Users\yourusername\AppData\Local\Temp\Bohemia Interactive\Ylands\Crashes -
UNDER REVIEW [YLD-28150] Pizza Recipie required item error
Adam Snellgrove replied to thundarcrash's question in Bugs & Technical Issues
Thank you, looking into it ? Not sure, how tasty the Cave Mushrooms would be though ? -
Thank you very much for the feedback ? We will be adding variety to the Islands in future updates. This is something we're looking into long term, but there are quite a few problems with it. We are trying to overcome these. Unfortunately, you are right here that the restrictions are mainly because of optimization
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UNDER REVIEW [YLD-28149] Controlling ship bug
Adam Snellgrove replied to ocnoglittle's question in Bugs & Technical Issues
Looking into it. Thank you for the logs. -
UNDER REVIEW [YLD-28038] [YLD-28148] Crash sorting inventory
Adam Snellgrove replied to JohnMFSteel's question in Bugs & Technical Issues
Looking into it. Thank you for the logs. -
UNDER REVIEW [YLD-28147] Game unresponsive after exiting exploration
Adam Snellgrove replied to spiritchaser28's question in Bugs & Technical Issues
It seems it is a problem with insufficient memory ? Could you please also send us your crash logs, when it happens again? Would give us more clues as to where precisely the problem lies. You can find them here: C:\Users\yourusername\AppData\Local\Temp\Bohemia Interactive\Ylands\Crashes -
One single Protective barrier. Thats it
Adam Snellgrove replied to 6Cowa6Bunga6's topic in General Discussion
We are going to rework the barriers in the next few updates, so this should resolve too. -
Technical Question - Recently played screen too full
Adam Snellgrove replied to SandyT's question in Bugs & Technical Issues
Good to hear, glad it helped ? -
UNDER REVIEW [YLD-28147] Game unresponsive after exiting exploration
Adam Snellgrove replied to spiritchaser28's question in Bugs & Technical Issues
Thank you very much for the logs. Sorry for not responding sooner, I was on Holiday. I will send it over to QA immediately and hopefully, they can figure out, what's going on ?