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Jimin Park

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Everything posted by Jimin Park

  1. Jimin Park

    Game wide persistent storage

    So I found out how to do player individual persistent storage: https://community.bistudio.com/wiki/Ylands_Persistent_Storage However I couldn't find out how you can save game wide data in persistent storage. I want to do this for global leader board and such.
  2. I have a pretty serious bug in my game that makes it totally unplayable now. I'm pretty sure you have access to the source of my game Guton Forest If you look at its latest published version in the Workshop, I have a portal that takes players to a random tile in the forest I was told to turn on the World Saving, and host the game on ELEMENTARY rental server because apparently the bug with "inactivity" kick out has been fixed with this server type. And yes, people were not having "inactivity" kick out but now another serious bug has happened. I started getting unreliable player CONNECTED, DISCONNECTED events that messed up my leader board, (player disconnected but shows up connected in my leader board). What is more critical is that nobody can teleport out of the town and enter the forest anymore. I think the trigger zone is still there because first thing it does is to set the players from indestructible to destructible so they can die. And I was swinging my weapon and was able to kill them by the portal. This is my pure guess here without having access to server logs or knowing the details of what server actually does so take it for what it is please: I started the server and players were actively playing it without problems during the day (European timezone) Players numbers started dropping towards the evening and ultimately hit 0 players at some point (From this point on is my pure guess) Server saw that the game was idle with 0 players it went into some "energy saving" mode with world states saved When new player joined, my game wasn't restored properly especially with the "BattleFieldTileControllers" I have in my script. When player wanted to go into the forest by taking the portal out, none of the BattleFieldTileControllers are there to handle this I left the game and the server as it is in its broken state. Please take a look and see what happened. I am also attaching my client log outputs here. Just a disclaimer, my game had no problem whatsoever when it was hosted with the "DEDICATED OFFICIAL SERVER" before. People would play for like an entire day and still portals were working fine. However that server just completely shutdown and restarted when there was 0 players. So when server restarts, everyone's progress got lost and probably all my BattleFieldTileController's were properly reinitialized. output_log.txt output_log_clean.txt
  3. Jimin Park

    Storing player state for multiple sessions

    Found the answer from TG. https://community.bistudio.com/wiki/Ylands_Persistent_Storage
  4. I saw a dev log video that mentioned saving custom player state is possible. Basically what I want to save across play sessions (across multiple server restarts due to newly exported game) are the following: All equipments players were wearing All inventory items All storage variables for all the storages the player object was added to Could anyone link me to a guide or anything I can look at to learn how to do this?
  5. Jimin Park

    Weird AI Behaviours

    Some things to note here are: 1. (Shown in video) Animals always try to re-position themselves to surround the player but some animals don't attack after positioning. 2. (Shown in video) Jump-attacking the surrounding animals force them to flee. 3. (Shown in video) Standing on even the thinnest colliding object and off the ground, AIs don't know what to do and just stares at you. 4. (Could not reproduce but I have had this happen time after time) After animals surround you they stand still and stare at you not doing anything. This happens both animals and the golems. Seems to happen to bigger animals than small but not 100% sure.
  6. Jimin Park

    A compliment to Ylands team

    Hi Ylands team, I got myself a 1 week vacation with no where to go due to the quarantine and I decided to do a small game jam with your game. I have never actually made a game before and I tried my luck with Roblox and Game Builder (Google's game that was on Steam before it was discontinued). I just hated working with Roblox because it was flaky and difficult to work with. I liked the visual scripting approach of Game Builder but that project didn't go very far. So I gave very low expectations to your platform. However I tried out building a small tile rooms and jumping in and out of it. And quickly realized... hey this might actually work?! Before you know it, I slept 3-4 hours a day and got my game Guton Forest almost done. It was truly an amazing feeling running around with my players hunting for loots in my little forest I created. I just want you guys to know, I felt the sweat you guys put into this game. When I coded with visual script, everything worked as expected... and that alone says a lot. I am now very much sold on your platform and looking forward to seeing more customizable features so I can build more complex games like turret defense, moba, etc. using your game. Thank you for the fun experience I had.
  7. Jimin Park

    Guton Forest

    Hello everyone, After an intense game jam in the past 6 days, I am almost wrapping up my little game in Ylands called "Guton Forest". It is meant to be a team battle royale but some times turns into a dance party in spawn area. Please go check it out and let me know what you feel about the game and anything I can improve. If you like it, please don't forget to rank the game. Cheers. https://workshop.ylands.com/asset/4903
  8. Jimin Park

    Incompatible Game Version

    Setting the Platform to PC solved the issue. Thanks.
  9. I rented a dedicated server and tried to run my game but I keep getting this INCOMPATIBLE GAME VERSION error. How do you fix this?
  10. Is there a way to store key-value pair and retrieve them by key? How do I achieve this without using the given Array? These data structures are commonly referred to as Dictionary (C#) or HashMap (Java).
  11. Jimin Park

    Incompatible Game Version

    @Berzeger I am also having the same issue with my rented server. Please fix this as I paid for it.
  12. Jimin Park

    Backend Error when Workshop Export

    I restarted my Ylands game again and it started working.
  13. My game is Guton Forest and this error happened precisely at 14:39 on April 14th 2020 in London, UK time. This used to work fine until just now when I can't do this anymore. Is it becomes people are actively playing my game at the time? Anyways, please fix this issue I need to upload new version of my game.
  14. Is there a way to load a new scenario and move the player to that new scenario? Or Ylands is basically meant to be 1-scenario sandbox game?
  15. I am trying to move an animal move towards an entity. I recorded a video of what I am struggling with. https://youtu.be/Q2KFNzgLAhU
  16. Jimin Park

    I can't have the animal move to a point

    Turns out you can't move NPCs / Animals... only animated objects can be moved like that.
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