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Posts posted by kimbuck
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I have established ( along with 2 others) a base there, and we found the tutorial area clever, and helpful. Unfortunately we still get the ones who log in and sit at the beach ...and also some who prefer to steal and plunder ...but then, thats normal for all worlds ...including real ones!
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Red..i have built a horse transport ship on your new eu server...it has a stern loading ramp ... later today ( when i can get online)
you might want to drop by and we test it out ;0
We can post pics of the outcome and design here
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the only issue would be allowing only the recipient to view / collect mail etc intended for them . ... currently when others visit your place its a " help yourself" to anything unlocked attitude
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@bojo2736 yes .. the same island with the wonky hilltop where people can fall/ fly through ... that's the hill near spawn with the tower of about 12 offline bodies stacked on top of each other ( some are duplicates!)
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I been dabbling in Outlaws of the wild west lately, a game there lasts way longer than the games here. Also, if you don't log in after 7 actual days your buildings will decay and eventually free up space (and reduce lag) .. a great idea Ylands could adopt , ----except currently a Ylands mp game cannot last more than a few days before becoming unplayable ...
Also looking into "the dawn of man" as single player game that has not only promise , but possible expansion.
it also works .!
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I tried a few other mp servers other than P1 gaming .. and the experience was similar.
Arrived at spawn ...if you are not the first, then there's hardly any resources left, also piles of corpses, and lag due to useless huge buildings that have gobbled up all the resources and are now empty. ---Why would someone build a huge walled structure with 10 of each spinning wheels, weaving looms, smelters, forges and kilns? And its locked. They are not playig the game, so its obviously soem form of passive griefing.
You have to find berries or corn or stuff, to survive and most likely someone will arrive and attack you. pve or not!
You find an abandoned dinghy and try to move to somewhere else , hoping your supply of berries and fruit last. You are lucky to find land ..and its already been plundered but still some things left.
A base has to be built ...if you don't set up and switch on your barrier promptly , someone will destroy your base...( and you .)... should you log out or get logged out by a game crash ! ( and thats often!!!!!)
When off line , your base will be raided .. doors left open after they leave,.... players will go through every storage container, take what you crafted and leave behind their rubbish. if not protected, they will destroy it.
If you have a tamed horse..it will be killed ..i have seen players working together going around killing all the animals ...including tame horses .. for the " lol's"
You explore caves .. they already have been plundered ...same with all the buildings and stuff that's part of the game.
So with nothing more to do you log out , hoping to come back and continue collecting stuff to build a ship and explore more
You try to return to the game ... and sometimes you wait ages to get in , if at all.!!!! ..... when you do , you are alone on the server.
Lag builds .. the game then falls over and thats it !. you try to get back... that game is offline ..never comes back!
so you choose another game on another server...
go back to the first line of this post and start reading again...
So now you know why Ylands is giving a lot of players the feeling its not going anywhere..
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From what i hear about the changes to explore, ( smaller maps etc ) the further away from the initial concept of the game, ylands is headed. I am no one of the battle and "shoot em up" types... I. prefer creative co operation with others
Sadly, whats proposed is no longer what i really expected from the trailer and initial concept. But that's just me
I guess i will spend less time in game and possibly join the other score of friends who i no longer see in game.
A shame, ... but to those friends i have in the game i will still be around, just not so active. Unless something happens to make the game playable, interesting, and less like a gameboy/donkey kong / derivative.
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after 3 tries on a 4 hour old new map, i cannot get back into the game on NA1 P1 gaming server.
The game goes into an apparent loop at recalling building 100% ..and hangs there ...so far i have endured 6 and a half minutes watching the wheel of misfortune stagger and stop and going nowhere,
I have spent nerly 20 minutes trying to get in.. just today
Personally, i am not going to bother posting any more bug re[ports. I spend more time doing that than playing the game.
Log files attached
going to let others post reports instead... i just do not have the time anymore.
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cannot tell ..its taking me over 6 minutes of waiting to get into a game ...i have to task manager out...
tried several times ... giving up for the day
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The clever scripters of P1 gaming added the "clean up" facility where bodies would not pile up on spawn creating lag. They have had this operating for a while and despite sending in game logs/maps its apparently not been noticed by BI.
This scripting idea should be in the game by default.
Why? well after about 3 days the current NA1 game has bloated to over 50 mb because of the stack of bodies on spawn... so many in fact that if a player dies, due to the game crashing and hes at sea, or wearing a prop pack , or gets dumped through the floor / earth by the usual unfixed ylands bugs, they cannot respawn as the spawn point just cannot cope. So they get a time out error again and again... and decide to go somewhere else instead of ylands.
Please, take note, and support those P1 (and other) scripters, that have put into the game controls to make it playable.
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i was asked by steam to install ylands ..although it showed me as playing 3017 hours... anyway after a 4 minute log in torture,,i got back in
I dunno.
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i can agree...its like running into an invisible wall ... or you stop for a couple of seconds ... watching water....its normal then there's a quick movement like a catch up ... then normal.
i do not have logs as i am currently trying to put things back together after Ylands hung up on me ... after 2 attempted log ins lasting 6 minutes .. the last one got me in but then a serious crash where i had the log out wheel over the games menu screen ..and hung for 6 minutes until my computer fell over.
I am now trying to get back, but steam is not co operating, i clicked play to get back into ylands and it too fell over
Not happy.
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Since this game first appeared, have spent 3015 hours playing it .. and that's not a lot compared to the efforts others have done.
Yes early access...with flying sharks that would emerge through ships keels and attack you whilst sailing... Horses that disappeared when you mounted them, then behaved the same way as vehicles did in diving underground and never been seen again.
and many more eccentricities.. but it was early access. And we stuck with it.
And there were hot-fixes appearing to correct the serious issues that we reported. We looked forward to the future..
Then came the dark ages......
We sent in reports ..and nothing came back ..it was like being part of SETI, sending off into space messages and waiting for intelligent life to respond ... we got zilch most of the time.
Occasionally we got a response ( after a lot of prodding) that something was being done ...we didn't know what, but it was being done, we were assured.
Then there was a disastrous update with ships disappearing, eaten by an invisible ship-worm, and a myriad of other "enhancements" that sounded good but we wondered if they had ever been tested before release.
Meanwhile a lot of the old bug reports were never acknowledged or fixed .
The game was rife with griefers, and lag, and the problem seemed to be that the spawn area was a target for griefing, and also the source of much of the lag, with dead bodies from one-off players stacking up.
So some clever people looked into the scripting functions and found they could modify games and maps to provide Admin tools so that a game's host could control the game, purge out the bodies and bring in ideas that reduced the lag and made the game more enjoyable.
But what happened?
Again we had an issue where non BI servers would not connect, and we are now used to this as we grew to know it was an indication there is an update coming through...unannounced. or something changed back end unannounced.
Finally - there's a major update -.(0.14).. whoopee! with lots of new stuff to test to see if its broken, ( some of it apparently has not been tested!) ..but there's still old issues not attended to .... were the developers ever told about them?
But whats so annoying is that months and months of scripting enhancements that made the game playable have been ignored, and literally tossed into the bin, .. these scripting enhancements really should have been available in game by default. Also a lot of the scriptwriters used these enhancements to create mini games within Ylands... but the incentive has now gone from a lot i know of. - Especially as in one case a game was created by Bojo, and someone got in, removed a lot of the admin stuff and then locked her out of the game . She doesn't want to bother anymore, i gather - and i understand why. ..its a waste of time to have others profit from your hard work or destroy it for "lol" 's
So now we have a group of scripting players who are wondering why they wasted so many months doing something for the game that really should have been part of the game, but now is "ignored and not wanted"
It sounds from the discussions in these forums that BI developers were not aware of these desired enhancements... and i feel they were surprised to actually see them in effect.
So what happens now?
Will BI reverse and look at these improvements and take them on board for future updates?
Will they do a U-turn and incorporate into the game these necessary admin tools and allow games to be hosted on Non BI servers without the current problems?
or has BI /Ylands reached a Dead end?
To answer the last question, i suggest perhaps BI people read the steam reviews of Ylands ..and see why people are leaving, The Steam community is where you get your player base..and that support is falling away.
Meanwhile some of us ( a declining few) are sticking with the current maps /games but when the latest one falls over ( as is customary within a week), i gather that we will be moving to non public accessible private mp games ...and that means less promotion of Ylands.
-----Or to other games.
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I discovered a minor issue ..some blueprinted buildings do no align correctly vertically on grid .. I will take a screen shot to show you later ( only just woken up
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got 0.14 update o.14 arrived yay! and manage to log into the old game. Unfortunately as i was locked out and pb inactive, griefer / thieves plundered my base ... thats why we need in-game admin controls.
Will report back when new map/game is activated.
so far ....so good ?
?
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Wouldn't it rot your socks!
The game was taken to editor , my ship removed and also a lot of the unnecessary items in inventory and an attempt to restart was made
I got in... but was respawned back at spawn with nothing... just the broken Pb etc.
The map was edited again to remove my old Pb and keys so i could restart and rebuild.
Again i got back ..yay ! light at the end of the tunnel..or an approaching locomotive? probably the latter
I manage to re activate a new Pb ./..and start re crafting tools etc hopefully to get cloth for clothing and such
Gamplay was intermittent again... stop start ..and others noticed it.
Was crafting a weaving loom and the game went haywire... crafting menu and inventory ..blank
Then game froze ....
no warning no logout ...just dumped out back to windows screen with steam
two attempts at getting back in ... back to the original issue ...get as far as building oceans.... wheel of misfortune staggers ... sound drops out and after 4 minutes ..time out
well what can i say? the server admin has had enough and threatens to wipe the game from the servers... and i don't blame her. Shes put a lot in and tried her hardest ... but its useless when the wheels keep falling off.
this game is currently NOT in a marketable position, and i frankly couldn't recommend it in its current state
The only reason why i am sticking with it was because i bought it...and had hope.
hope is fading ..i might have to write it off as a financial loss..
Logs attached for what they are worth
Am i angry?
Nope ..furious...and frustrated, especially when i see friends who used to enjoy the game leaving and not coming back ..and those who do for a second look .. leave again and never come back
Meanwhile i am going to do something interesting ...like staring at a seismograph site and being entertained by the wiggles ... its not as frustrating as i feel now with Ylands.
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BBcakes / bojo managed to get the game map into editor and remove my ship and some items from my inventory and tried a fix ..i got in so its sometime to do with either clothing or the ship??? anyway i got in to NA1 but respawned with nothing but a new PB .. no keys etc so my base would not recognize me
So the game is offline now while they work out what to do next.
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fyi ..i went into the eu server of P1 gaming .. n issues ..built a basic ship 4 masts etc ... worked well and encountered no issues .
There was intermittent lag bursts ...and the hum from the PB was choppy..\
2 players on that server...and some big bases . no issues really of importance
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I did a complete computer maint. run... cleaned out cookies, disk check ran crap cleaner, malwarebytes bitdefender optimizer etc ... then tried again to get into P! NA1 - same issue. Then tried to log into the P! EU server.... no problems!
So its not my computer/ system / internet..
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There is another server P1EU run by BBcakes ...on a bi server i have no issues there.
This latest thing happens as soon as i move a created ship. And on relogging it hangs after recalling buildings.... loading ocaeans ..
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Guess what?
I went to log into the latest game on NA1 ..it 98%vanilla... and ....grrrrrrrrrrrrrrrrrrrrrrrr
The same issues as with the previous map that went bottom up.
The game loaded to recalling buildings 100% and i got that thump and the humm from the PB..and then a short message "building oceans" .......
and then the wheel of misfortune ground almost to a halt .... two segments ..freeze then 3 segments ...freeze..... one segment...freeze rinse and repeat .. then "time out"
After the third attempt at starting form the very beginning, i tossed my hands in the air and gave up.
No logs or screenshots ..... as i couldn't get in far enough to grab any
And only 1 day in the game ... (sigh)
off to paint my nails ... and look for lint in my navel....
i say no more?
New server: Tutorial for new players!
in General Discussion
Posted
also red, those glowing rock things ..people dig around and under them as there is no explanation of what they are for ...a lot are now partly buried in deep holes....