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kimbuck

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Posts posted by kimbuck


  1. I  have  established  ( along with 2 others) a base there, and we  found the tutorial  area  clever, and helpful.  Unfortunately we still get the ones   who log in and  sit at the beach ...and also  some who prefer to steal and plunder ...but  then, thats   normal for   all worlds ...including  real ones!


  2. Red..i have  built a  horse transport ship  on your   new  eu server...it has a stern loading ramp ... later today ( when i can get online) 

     you might  want to drop  by and  we test it out  ;0

    We can post  pics of the outcome and design  here

     

     

    • Like 1

  3. I been dabbling in Outlaws of the wild west lately,  a game there lasts  way longer than  the games here.  Also, if you don't  log in after 7 actual days   your  buildings will decay and  eventually  free up space (and reduce  lag) .. a great idea  Ylands  could  adopt ,  ----except currently a Ylands  mp game  cannot last more than a few days  before  becoming unplayable ...

    Also  looking into  "the  dawn of man"  as  single player game  that has not only promise ,  but possible  expansion.

    it also works .!


  4. Ever woken up and   found you fell out of  bed   onto the floor? ..well in ylands you cam fall into the floor!   and why  catch a subway train to get somewhere  when in ylands you can  walk / fall and  fly  through mountains!

    Just some of the persistent   features of the game, i guess

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    • Thanks 1

  5. I tried a few other mp servers  other than P1 gaming .. and   the  experience was similar.

    Arrived at spawn ...if  you are not the first, then there's hardly  any resources left,  also piles of  corpses, and lag due to useless  huge   buildings that have  gobbled up all the resources and are now  empty.  ---Why would someone build a  huge  walled  structure with 10 of each spinning wheels,  weaving looms, smelters,   forges and kilns? And its locked. They are not playig the game, so its  obviously  soem form of passive griefing.

     You  have to find  berries  or   corn or   stuff, to survive  and   most likely  someone  will arrive and attack you.  pve or  not!

    You   find an abandoned  dinghy and try to move to somewhere else ,  hoping your supply of  berries   and fruit last.  You are lucky   to find land ..and its already been plundered  but still some things left.

    A base has to be built ...if you don't set up and switch on your  barrier promptly ,  someone will destroy  your  base...(  and you .)... should you log  out or  get logged out by a  game crash ! ( and thats  often!!!!!)

    When off line ,  your  base will be raided .. doors left open after they leave,....  players will go through  every storage  container,  take  what you crafted and  leave behind their  rubbish. if  not protected, they will destroy it.

    If you have a tamed  horse..it   will be killed ..i have seen  players working together going around killing all the animals ...including tame  horses  .. for the " lol's"

    You  explore caves .. they already have  been plundered ...same with all the   buildings and  stuff that's part of  the game.

    So with nothing  more to do you log out ,  hoping to come back and continue   collecting  stuff to build a ship and  explore more

    You try to return to the  game  ...  and sometimes you  wait ages to get in , if at all.!!!! ..... when you do , you are  alone on the server.

    Lag builds .. the game then   falls over  and thats it !.  you try to  get back... that  game is offline ..never  comes  back!

    so you choose another  game on another server...

    go back to the first line of this  post and  start  reading  again...

     

    So   now   you know   why Ylands  is  giving a lot of  players   the feeling its  not going anywhere..

     


  6. From what i hear  about the changes to explore, ( smaller maps etc ) the further away from the initial  concept of the game, ylands is headed. I am no one of the  battle and  "shoot  em up" types... I. prefer creative  co operation with others

    Sadly, whats  proposed  is no longer what i really  expected from the trailer and initial concept. But that's  just  me

    I guess i will spend less time in game and possibly  join the other score of  friends  who i no longer see in game.

    A shame,   ... but to those friends i have in the game  i will still be around, just not so active.  Unless something happens  to  make the game playable, interesting, and less like a  gameboy/donkey kong / derivative.

    • Like 1

  7. after  3 tries   on a  4  hour  old  new   map,  i  cannot  get back into the game on NA1 P1 gaming server.

    The  game   goes into an apparent loop at recalling building 100%  ..and hangs there   ...so far i have  endured  6 and a half  minutes watching the  wheel of misfortune   stagger and  stop and going nowhere,

    I   have  spent   nerly  20 minutes trying  to get in..  just   today       

    Personally, i am not  going to bother posting any more bug re[ports.  I spend  more time  doing  that than playing the game.

    Log  files   attached

    going to let others  post    reports  instead... i just  do not have the   time  anymore.

     

     

    output_log_clean.txt

    output_log.txt


  8. The clever scripters  of P1 gaming added the "clean up" facility where  bodies would not  pile up on  spawn  creating  lag.  They have had  this operating  for a while  and despite sending in  game  logs/maps  its apparently  not  been noticed   by  BI.

    This  scripting  idea  should be in the game by default.

    Why?  well after about 3  days the  current  NA1 game   has bloated to  over 50  mb  because of the  stack of  bodies on spawn...     so many in fact that if a  player dies,  due to the game crashing and hes  at sea, or wearing a prop pack , or gets  dumped through the  floor / earth  by  the usual  unfixed  ylands  bugs,  they cannot respawn   as the spawn point  just cannot cope.   So they get a  time out  error again and again...   and  decide to go somewhere else   instead of ylands.

    Please,  take note, and  support those P1   (and other) scripters,  that have  put  into the game  controls to make it  playable.


  9. i can agree...its like  running into an invisible  wall ...   or   you  stop for a couple of seconds ... watching water....its  normal  then there's a  quick  movement like a catch up ... then normal.

    i do not have logs as i am currently  trying to put things  back together after Ylands  hung up on me ...   after 2 attempted  log ins  lasting 6 minutes .. the last one  got me in but then a serious  crash where i had the  log out wheel  over the games  menu screen ..and  hung  for  6 minutes until my computer  fell over. 

    I am now   trying to get back, but steam is  not co operating,  i clicked play to get back into ylands and it too fell over

    Not happy.

     

     


  10. Since this game first appeared,  have  spent  3015 hours playing it .. and that's  not a lot  compared to the efforts others have done.

    Yes  early access...with   flying sharks that would emerge through ships keels and  attack you whilst sailing...  Horses that disappeared when you mounted them, then behaved the same way as vehicles  did in  diving underground   and never been seen again.

    and many more eccentricities.. but it was early access.  And  we stuck  with it.

    And there were hot-fixes appearing to correct the serious  issues that we reported. We looked forward to the future..

    Then came the dark ages......

    We sent in reports ..and    nothing  came back ..it was like being part of SETI, sending  off into  space messages and waiting for intelligent life to respond ...   we got  zilch most of the time.

    Occasionally  we  got a response ( after a lot of  prodding)  that  something was being done ...we  didn't know  what, but it was being done,  we were assured.

    Then there was a disastrous  update  with  ships   disappearing,   eaten by   an invisible  ship-worm,  and a myriad of  other "enhancements"  that  sounded good  but we wondered if they  had ever been tested  before release.

    Meanwhile  a lot of the old  bug reports   were never acknowledged or fixed  .

    The game  was rife with griefers, and lag,  and the problem seemed to be that  the  spawn  area was a target  for  griefing, and also  the source of  much of the lag, with dead  bodies from one-off players  stacking up.

    So  some  clever people  looked into the scripting functions and found they could  modify games and maps to provide  Admin tools  so that a game's  host could control the game, purge out the  bodies and  bring in ideas that  reduced the lag and made the game  more enjoyable.

    But  what happened?

    Again we had an issue where  non BI servers would not  connect, and  we are now used to this  as we grew to  know it was  an indication there is an update   coming through...unannounced. or something  changed  back end   unannounced.

    Finally  - there's a major  update -.(0.14).. whoopee!  with  lots of  new stuff to test to see if its  broken,  ( some of it apparently  has not been tested!)   ..but there's still  old issues  not  attended to ....   were the developers ever told about them?

    But  whats so  annoying is that  months  and  months of  scripting  enhancements  that made the game playable   have  been ignored, and literally  tossed into the bin, .. these  scripting  enhancements really  should have been available in game  by default. Also a lot of the scriptwriters used these enhancements  to  create  mini games within Ylands... but  the incentive  has now  gone  from  a lot  i  know of.  - Especially as in one case a  game was created by  Bojo, and someone got in,  removed a lot of the admin stuff and then locked  her out of the game .    She doesn't  want to  bother anymore, i gather -  and i understand why. ..its  a waste of time to have others profit  from your  hard work  or destroy it for "lol" 's

    So now we have a group of scripting players  who   are wondering why they wasted so many months  doing something for the  game   that really  should have  been part of the game, but now is  "ignored and not wanted"

    It sounds from the discussions in these forums that BI developers   were not aware of these  desired enhancements...   and  i  feel they were surprised to actually  see them in effect.

    So what happens  now?

    Will BI reverse and look at these  improvements and take them on board for  future updates?   

     Will they do a U-turn and   incorporate  into the game  these necessary admin tools  and allow  games to be hosted on Non BI servers  without the current problems?

    or has BI /Ylands  reached a Dead end?   

    To answer the last  question, i suggest perhaps  BI people  read the steam reviews of  Ylands ..and see why people are leaving,   The Steam community is where you get your player base..and that support is  falling away.

    Meanwhile some of us ( a declining few) are sticking with the current  maps  /games  but when the latest one falls over ( as is customary  within a week), i gather that we will be moving to  non  public accessible private mp games ...and  that means   less promotion of  Ylands.

     -----Or to other  games.

     


  11. got 0.14    update   o.14 arrived   yay! and   manage to log into the old  game. Unfortunately  as i was locked out and   pb  inactive,  griefer / thieves  plundered my base ...    thats why we need in-game   admin controls.

    Will report back  when new map/game  is   activated.

    so far ....so  good ?

    ?

    • Thanks 1

  12. Wouldn't it  rot your  socks!

    The   game was taken to editor ,  my ship removed  and also  a lot of the unnecessary items in inventory and an attempt to restart was made

    I got in... but   was respawned  back at spawn with  nothing...   just the broken Pb  etc.

    The map was edited again to remove  my old  Pb  and keys  so i could  restart and rebuild.

    Again i got  back  ..yay !  light at the end of the tunnel..or an approaching locomotive?   probably  the latter

    I manage to re activate a  new Pb ./..and  start re crafting  tools etc    hopefully to get cloth  for clothing   and such

    Gamplay was intermittent again... stop start ..and others noticed it.

    Was crafting a weaving loom and the  game went haywire...   crafting  menu and  inventory  ..blank

    Then  game  froze ....  

    no warning    no logout  ...just  dumped out  back to windows  screen with steam 

    two attempts  at getting back in ... back to the original  issue ...get as far as  building  oceans....   wheel of   misfortune  staggers   ... sound drops  out  and  after 4 minutes  ..time out

    well what can i say?  the  server admin has had   enough and  threatens to  wipe the game from the servers... and i don't  blame her. Shes put a lot in and  tried  her hardest ...  but  its useless   when the  wheels  keep  falling off.

    this  game is  currently  NOT in a marketable  position, and i  frankly  couldn't  recommend it   in its current state

    The only  reason  why i am sticking  with it  was because i bought it...and had  hope.

    hope is fading ..i might have to  write it off as a financial loss..

    Logs  attached for  what they are worth

    Am i angry?

    Nope ..furious...and frustrated,  especially  when i see friends who used to enjoy the game  leaving and  not   coming back ..and those  who do for a  second look ..   leave again and  never come back

     

    Meanwhile i  am going to do something interesting  ...like  staring  at a seismograph site  and   being  entertained  by the  wiggles ...      its  not as  frustrating as  i feel now  with Ylands.

     

     

     

     

     

    output_log.txt

    output_log_clean.txt


  13.  BBcakes / bojo managed to get the game map into editor  and remove  my ship  and some items from  my inventory    and   tried a fix ..i got in  so its  sometime to do with  either  clothing or  the ship???   anyway  i got in to NA1   but respawned  with  nothing   but a new PB  ..  no keys  etc so  my base would not recognize me

    So the  game is offline  now  while they  work out what to do next.

    :(

     


  14. fyi ..i went into the  eu server of P1 gaming .. n issues ..built a  basic  ship   4 masts  etc ...  worked well and  encountered no issues .

    There was intermittent   lag bursts ...and the  hum from the  PB was   choppy..\

    2  players on that server...and  some  big  bases . no  issues   really  of   importance

     

    • Thanks 1

  15. I did a complete  computer maint.  run... cleaned out cookies,  disk check    ran crap  cleaner, malwarebytes  bitdefender optimizer etc ... then tried again  to  get into P! NA1  - same issue.   Then tried to log into the P! EU server....   no problems!

    So its  not my  computer/ system / internet..


  16. Guess what?

    I went to log into the latest  game on NA1 ..it  98%vanilla...  and  ....grrrrrrrrrrrrrrrrrrrrrrrr

    The same issues  as with the previous  map that  went  bottom up.

    The game loaded to recalling buildings 100% and i got that  thump and the  humm from the PB..and then a short message   "building oceans" .......

    and then the wheel of misfortune  ground almost to a halt ....     two segments ..freeze     then  3  segments ...freeze.....   one segment...freeze       rinse and repeat .. then  "time out"

    After the  third  attempt at starting form the  very beginning, i tossed my  hands in the   air  and  gave up.

    No logs or  screenshots ..... as i couldn't get in far enough to  grab any

    And only   1 day in the game ...  (sigh)

    off to paint my nails ...  and look for  lint in my navel....

    i say no  more?

     

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