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Showing results for tags 'UNDER REVIEW' in content posted in Bugs & Technical Issues.
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I recently got back into playing Ylands to check out the Exploration features. I played for about 3 days without issue. About 2-3 weeks ago I log in and am locked out of my house. I decided to wait and see if some hotfix would be released, just in case it was a bug from an update. I have the keys on my keychain and also tried taking them off to unlock the doors 1 by 1, but no go. I also can't target my barrier, see the radius, or destroy any of the tiles on my structure. It's as if I don't own the building anymore. Already tried verifying files, not expecting it to work, and it didn't. I have no idea what could have happened. I can still lock and unlock the doors on my ship. If anyone else has encountered/resolved this, any suggestions or help would be appreciated.
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Hi there, Here i found a strange things about visibility of Trigger Zone. Here i put two trigger zone, one is black ,it's small. and i put it in the Big Red one. All of them's alpha is 255. The problem is when i change my view(just move mouse), and the black was disappear, but keep going to move mouse, the black appear again. So, dose this is a bug or it's just like this? I think the black one should never be watched, right?
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UNDER REVIEW [YLD-18596] Sailing issues ...
bojo2736 replied to kimbuck's question in Bugs & Technical Issues
We have put in two blue printed ships into my exploration BI server. These two cause immediate lag and drop to 3 fps when assembled. Unassembled, we get 60 fps. log_userscript.txt output_log.txt output_log_clean.txt FLOATING_APARTMENT.zip KRAYGON_ROGER_PROTO.zip -
RESOLVED [YLD-11624] save - wrong download (old save)
ThomasB74 posted a question in Bugs & Technical Issues
When you start the game, it shows a save that is about 6-8 months old. After the game is played and ended, the Save menu appears, which is the last one. However, when the game restarts, the problem is repeated, and the old save is on the menu again. DxDiag.txt output_log.txt output_log_clean.txt PROBLEM SOLVED. When syncing, the old save is saved to the SaveGames folder and saved with the number 1. The game is changing both saves.