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Found 403 results

  1. Workshop - Unable to verify It seems to be a poor error message as its hard to know what it means.
  2. Ive accepted all these people already but they keep showing. Some devs should join the p1gaming.net guild as we have a lot of issues there too. Seems to break at scale.
  3. Mobile: incompatible servers show on mobile server list.
  4. Car-enter zone too small for mobile players
  5. Mobile Feedback #2 -- I am able to be in the same account on PC and mobile at once. So I can be in two games at once as the same person
  6. Mobile: Sound settings reset each login
  7. Whenever those of us from P1 host 8 player games the host freezes, cant craft or use UI after 30 min.
  8. In all cases on all server types, when playing the stock explore game type servers grow in lag as more and more people play. The more people do things, the more it lags and it needs to be wiped to fix.
  9. Many things might have gone wrong here.. The server monitor runs but only with the briefest flash of a CMD window, never to be seen again So becauseI don't have a server monitor, I can't shut the server down and create a savegame. All the other savegames I've seen are named after the server, but mine is called SessionSave.ylandsgame I've set up the server and made a world using builtin and that worked fine. But then the serverbox restarted because of Windows updates so I changed the jsonto make it load the ylands file, but the log_clean says, amongst other things [EX] [22/08 18:16:24.92] System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: Ylandfile I'm sure the path is correct but the game server doesn't start. json { "SessionDataType" : "Ylandfile", "SessionData" : "C:\Ylands DS\SessionSave.ylandsgame", "SavePath : "C:\Ylands DS\SessionSave.ylandsgame", "nMaxPlayers" : 4, "Name" : "Yland of Eden", "Password" : "***", "OfflineImmunity" : 1 } Any help would be greatly appreciated.
  10. I am merging this bug into a separate topic.
  11. Nitrado Server. We have two, one for North America, one for Europe. They are both behaving the same. The server will run for approximately 5-6 hours and then either stop or become unresponsive. The memory usage will steadily climb until it peaks and then shut down. The game is playable until then, with only the usual suspects of inventory glitches or placement features. I am attaching a screen shot of both servers behavior while they were empty, as in no one was in game, along with the save file, .ygt, and hopefully the log files, as they are over 2 gb each. P1_EU_Nitrado_Server_Behavior.rar
  12. My weld gets a bit over excited whenever I hit it: output_log.txt, output_log_clean.txt
  13. Screen goes black and white randomly during thunderstorm.
  14. When starting the game all custom action keys are enabled. However setting the Custom Key Enabled to "False" will make the hints on the right side of the screen disappear but not actually disable them from being used.
  15. Unable to connect to games running on our local network since installing update 0.14. Getting error "Session not found" - Game can no longer be found online. It has most likely been terminated by its host. We now unable to use any of our worlds that we have created and been playing over the years. output_log.txt output_log_clean.txt
  16. #ID2 -- Lags causes input to trail what I see by 3-5 seconds.
  17. Started a new custom explore map from in editor. Used Goto island 2, no problem. Used Goto island 3, no island. Waited for the island to render, but never did. I used Goto island 1, but now no island rendered. I saved the file and Quit to Menu.... Now I am stuck on the closing color wheel. Will have to Force quit. I chose the PC only box, so I have no green box around Spawn and should be rendering all islands output_log_clean.txt output_log.txt
  18. Me and my friend were on a multiplayer server, when he took his flint lighter out and lit a campfire that someone else had built prior. Upon lighting the campfire, our entire screen was covered in bright light. Our frame rate dipped to 1 Frame Per Second, my friend's computer crashed, and mine was glitched out. I couldnt get screenshots of the bright light when i was next to the campfire. I got screenshots of the campfire from far away though. It also crashed the entire server lol
  19. It's probably intention, but it would be something nice if they could fix. Having a fixed camera angle and player orientation while sitting would be immensely useful for animations... such as Spaceships, Giant Robots, etc. Additionally, having support to weld non-block entities such as chairs would also be appreciated. @Houp
  20. There seems to be a bug where you cannot hear both background noise from rain and music at the same time. I've tried many experiments but the simplest example is If you could fix this issue it would be immensely appreciated!
  21. All my blueprinted buildings etc do no align with the others items on the grid ... Screenshots attached. No big deal, but fyi ? otherwise enjoying the update ... note in last pic the structure is 'floating'
  22. Soo I have like 10 friends sometimes and 20 other times. Same with my clan P1gaming.net has like 12 members sometimes and 25 other times.
  23. If you are over your steam cloud amount and you bring in a map while the game is running then edit it and save it will not register the changes but it shows as if it saves. https://gfycat.com/SharpHalfHellbender (tree is still there) I have lost my progress more than 50 times so far over the 2 years. It might be how many saves I have. Idk. Either should be fixed.
  24. When using /freecamera, right controller stick is really sensitive on Xbox 360 wireless controller (and likely others). Windows 10. @Adam Snellgrove could you check if there is a setting to fix this with some of the pros?
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