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Found 2 results

  1. JollyJT

    Multi-Bug Report

    Cooked Food Bug - On two separate occasions I was killed and all the (raw) food in my inventory was dropped onto my grave marker. When returning to my grave, my food had turned into it's cooked counterparts. Ocean Bug - On one game world I started a part of the ocean along the island was not loading, upon further investigation I walked into the part of the water that wasn't loading and there was in fact still water there. However the water inside the non-loaded part of the map was on a lower elevation compared to the rest of the ocean. Only the water was invisible, I could still see the sand and coral below. Terrain Bug - Parts of the terrain from time to time tend to disappear. This happens on a very small scale usually, normally a tiny triangular shape of the ground's mesh hasn't loaded and it is possible to fall through causing endless falling. This problem has only occurred for me when I start a project of mass terraforming. Animal Bug - Sometimes the animals become stuck. They do not react when I approach nor do they run when I attack them.
  2. Jared Diamond

    Germs? - Suggestion

    YLANDS is a great game, through my efforts I'd like to ensure it stays that way. In Rust, by facepunch studios, almost every server has atleast one or multiple Zurgs, a large groups whose main purpose is to attack smaller groups, I think it'd be smart to avoid this in YLANDS. But how? by creating disease! make it so that people in large groups are more susceptible of contracting disease. I would refrain from making it impossible to group up in big groups but just make it harder for people who wish to do so (which would most likely force people to be in smaller groups). Maybe make disease spread through animals which you have to hunt in order to feed yourself? (Another suggestion is to add the ability to domesticate and breed animals. which could ultimately eliminate disease over time?). There are animals in the game which are foreign to your island. For example if you spawn on a grassland island the common animals you'll find are; wolfs, bears, goats, and the list goes on. if you were to venture to an island that has a different climate and therefore different species of animals, the disease they carry could slowly kill you. Let me know what you guys think, my feelings wont be hurt ;), so be as critical as you want. If my suggestion is redundant then say it is. Edit: I am unsure if I like my own suggestion so I'll leave it up for others to decide. I think the idea of germs is too complex to add to such a simple game, but I could be wrong.
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