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Found 290 results

  1. I'm trying to open ylands through steam but it's only opening the game window - never loading anything. I tried opening it a few times, restarting my machine between tries, and also left it for a while in case it was just loading, but I'm getting the same each time. I've not played it since before Christmas, and today got windows updates and the ylands updates. Anything anybody can suggest would be great - cheers output_log.txt output_log_clean.txt
  2. After closing Ylands as usual and without being presented with an error or crash report my saved game seems to have corrupted. I was unaware of the crash until I tried to load the game this morning and was unable. I found the logs that tipped me off to the error/ crash and attached them to this post. I've also included a copy of the broken save. Other save games will load. The save will also not load in the editor. I can't find any previous versions of the save. I'd really like to recover this save or a previous version. After creating a game with a friend, that bugged so he cannot join (after 30 hours or so) without crashing the server, we started again and poured in another swath just to lose the save to error/corruption. I can't imagine we'll be willing to risk this again. Does anyone have any suggestions? 2017-12-24_111224.rar
  3. Playing this game for more than 5 minutes causes incredible frame drop for me. Frames go down to about 11 FPS. Once that happens, exiting won't save the game state anymore. All progress is lost. As you can see in the log files I have optimal specs for this. It's not related to the visual settings - even lowest will always result in the same. Likely this is related to this error being raised in the coroutines in each frame update. It looks to me like there is a problem writing down the serialized data to files (or memory): NullReferenceException: Object reference not set to an instance of an object at ylands.Character.SerializeToBinaryImpl (ylands.BinarySerializer bu, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.Entity.Serialize (ylands.BinarySerializer bu, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.WorldBlockData+Serialization.Serialize (ylands.WorldBlockData self, ylands.BinarySerializer bs, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.WorldBlockData.Serialize (ylands.BinarySerializer bs, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.WorldData+Serialization.SerializeToBinary (ylands.WorldData data, ylands.BinarySerializer bu, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.WorldData.ToBytes (ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.CommonSaveData.SerializeWorldAndSettings (ylands.WorldData world, ylands.ObjectWriteContext context, Boolean cacheSuppliedObjects) [0x00000] in <filename unknown>:0 at ylands.YlandSaveData.SerializeWorldAndSettings (ylands.WorldData world, ylands.ObjectWriteContext context, Boolean cacheSuppliedObjects) [0x00000] in <filename unknown>:0 at ylands.YlandSaveData.SerializeGameState (ylands.GameState state, ylands.ObjectWriteContext context) [0x00000] in <filename unknown>:0 at ylands.DefaultSessionHostRole.SerializeGameState (ylands.YlandSaveData data, ylands.GameState gamestate) [0x00000] in <filename unknown>:0 at ylands.DefaultSessionHostRole+YlandSaveLogic.SerializeState () [0x00000] in <filename unknown>:0 at ylands.GameSaver+<SaveCoro>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 UnityEngine.MonoBehaviour:StartCoroutine_Auto_Internal(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) ylands.GameSaver:Save(Boolean, SaveGameCause, Boolean) ylands.GameSaver:Update() My game version is 0.6.42165. Please fix this ASAP, as the game is NOT PLAYABLE in this state output_log.txt DxDiag.txt
  4. Hello, Today I found a Top Hat in an underwater wreck. I had one previously, but never equipped it. Upon equipping the hat I noticed it changes my character head model or perhaps just the hair? I made a gyazo gif of it. Gyazo Gif
  5. So after my partner couldn't connect to my game and got stuck in Recalling Buildings 100.0% we decided to mess around with the editor and we found out that if you cramp up the place with a lot of objects for example put too many chairs around a table and try to stand up from the chair the character gets stuck between the chairs and can't move !!!! this is a real nuisance as it drives out the immersion i'm getting from survival games !!! and please add random sites and caves in generation in editor and an island with all biomes plssssssssssssssss this game is too good to have those bugs and glitches do your best team !!!!
  6. Hi y'all! First bug report so let me know if im missing anything. Earlier I came across a bug, when a seed container is in your inventory, and tall palm trees are in it, if it is equipped it plants with an amount more than you actually have. I.e. I had 3, and noticed it would let me place more. I'll try to recreate it/post an image next time im on. This was in a private mp.
  7. First I'm sorry for the tittle, I just don't know what a correct tittle for this bug, I searched this kind of problem but can't find anyone post it, please tell me if I'm wrong. So the problem is the saloon door feels like invisible once you place it, you can see texture and mesh of Saloon door placed at where you want, but it act nothing. No button indicator to open it, and you can walk through that door. I thought saloon door will swing when you walk to it, I guess I'm wrong.. Here some pictures of it:
  8. Hi, I watched many movies, many gameplays and editor tutorials and I realised that my game loads new terrain extremely slow. Additionally during this time my FPS drops to 9-7FPS, freezes even for 2-4 minutes or crash completly. Additionally if I have big, complicated base and/or ship - game crashes everytime. I wrote about this probleam earlier, but noone esponded. Ylands is unplayable for me for longer than 20-30 hours of exploring and building. There is my post with all my specs and details: My disks are not SSD, but are not horribly old, defragmented and cleaned. Howether, could anyone try to guess what can be my problem?? My specs in short are: AMD Phenom II x4 965 3.40 GHz, 8 GB DDR3 RAM, Radeon HD 6850 1GB VRAM (I know - old and slow, but it have to be like this for now). Win 7 PRO with all latest updates (no, I do not want new MS cr.p). All drivers are up to date, no viruses, nothing working in background, Video settings on low, Radeon set to performance (everything off). Can it be Graphics card problem? SSD HD would change anything? My processor isn't capable of handling Ylands?? (it can handle GTA V and Watch Dogs with no problems)... Thanks in advance, Bartosz
  9. Hello there, Well, I played Ylands for almost 200 hours, four long explore mode games and I experienced constant crashes everytime. Game was unplayable anymore and I had to start new game again and again. I couldn't stop thinking about it, so I listed everything I remember what was happening. Below is my list, PC specs and LOGs. Before I start, I'd like to state few important things: a) My system is AMD Phenom II x4 3.40 GHz, 8 GB RAM, AMD Radeon HD 6850 1GB VRAM. Windows 7 PRO with latest all latest updates. All drivers were reinstalled clean, I'm clearing everything from my memory before starting Ylands, including shutting down firewall, antiviruses, all residential soft and not needed services. b) Radeon is set to performance - everything is turned off or Ylands decide what to do with video (and here I'd like to ask Ylands team once again for allowing people to turn off antialiasing and some other video options). c) Ylands Video is set to mostly to MIDDLE. Low is just.. unplayable for me. Instead of changing resolution ( it's 2048x1152) I set scale to 40%. Radeon video settings set to max (except antialiasing) in fact is not changing my FPS at all. Also screen resolution seems not to change FPS much. Ylands Video Low or Ultra seems to change not much or nothing too. I can only see big difference in performance turning on or off dynamic weather and environment. FPS cup is set to 30. My usual FPS in most modern games on middle-high settings, GTA V for example, usually oscilates around 30 FPS, so it's not a problem for me. This is some thoughts on Ylands gameplay on my system: 1) Game usually starts with around 40 FPS, no matter if settings are Low or Ultra. In small area, small island or map 30FPS is normal speed with "spikes" (around 10 frames less). On bigger maps however or during game I was playing for a few days usual framerate is around 20FPS with "spikes" freezing gameplay around one second. After another few days (let's say 5-6 ylands discovered, house, few shacks, small ship) FPS drops to constant 12... with spikes freezing my gameplay for up to 3-5 seconds! 2) All "constant" crashes (around one minute after downloading savegame) were happening always after around 12 hours of gameplay, when I explored most of the Ylands, collected most of needed resources, built most needed stuff (workbenches, stoves and so on), planted bigger fields, main big base, some houses and ship with lots of chests and masts (no bricks - below I will describe why). 3) I checked - my game do not crash during rainstorms. 4) Game crashes only on land - never happened during sailing, on desert bioms or artic ones. And there is something I discovered so far and I'm sure there is a reason: 1) Crashes always looks the same - game starts at 40FPS, environment is slowly downloading around me layer by layer, during loading my FPS drops considerably to 9 FPS and even below. Spikes freeze me for longer and longer and it happens more often - at first it a second or so, then 3-4 second, then up to around 10 seconds and then few seconds of 9FPS gameplay and again the same thing, then game spikes again, but do not unfreeze anymore. In the background windows shows "Display driver stopped, but was properly restarted and it's working again" (it's loose translation, sorry) error. After hitting return key, Ylands shows whole white screen and error appears: "ylands.exe do not respond. Do you want to wait or exit?". 2) Game never crashes if I'm not moving at all. Even rotating or trying to go to sleep causes crashes. Moving moon animation is stuttering, freezeng more often and for longer every second, then game freeze and crash. 3a) I realised that game crashes ONLY wneh game have to download new environment and complicated structures at the same time. For example: I can play or edit my world as usual with "the crashing world", but only if I'm far away from, let's say, big, complicated ship very close to dense jungle or complicated ship and big base with giant house surrounded by gardens and lots of trees........... 3b) Game is occasionally crashing if I'm running fast in hilly terraing with dense flora. Why? Simply, because when I climb over the hill Ylands is loading whole panorama at once - sometimes I just have to wait to see first land, then layer by layer - trees. If by any chance wild animal appears this moment - game crashes even mor often. 3c) And one more very important example: When I'm sailing my overbuilt ship - everything is ok, FPS in constant and nice with rare spikes (I suppose caused by underwater structures, sharks and models). When I'm closing to my giant base game slows down, there is more spikes, but game still plays normally. When I'm docking near my big house, game slows considerably, but few second later it's normal again (around 20FPS). I can run to my house, fields, forrest nearby and back to my ship and everything is ok and normal. I can plant, cut trees, move stuff to and from my ship for hours - no problem. But... then I'm closing the game (BTW: return to main menu usually stops on saving screen with turning wheel... and nothing happens - I have to manually shut the ylands.exe down. That happens 50/50 I'd say). Next time, when I want to continue my game, models are loading and around 30-60 seconds later game crashes. Every time. Well, in my opinion something is wrong during loading models/assets/scenes if you want to do it at once. If I could save my game further away from my ship and base and then load the game I could play it normally if... I just walk to my base slowly... I guess all my worlds would not crash at all if I could save my game in the woods... BTW.Hitting F10 no longer saves the game - that's bad, because it was very usefull. And again - please, add "save game to another slot" option. I do not want to star a new world everytime my savegame crash or I'll make tragic mistake. I hope this will help a bit... With Regards, Bartosz output_log.txt output_log_clean.txt
  10. Hi, There is a random bug (I guess it's caused by missing "drag and drop" during opening boxes, crates and chests) that make "seventh" slot unusable (in 9 slot containters). It's hard to say which one is broken in slots of different containers (different than 9 slots big - I'll let you know). You can easily check inventory slot problems, by filling all the slots - I don't remember which one was it, if I find it - I'll edit my post). Broken slot can be spot simply: slot is empty, but with number in it. Item in the slot is wrongly shown down below the item window. Sometimes you can drag item by drag item from the place you see these "in the air", but mostly you cannot do anything (I'm trying to understand why you can sometimes click on the image - below the window, and use or move items and sometimes you cannot do anything - only reloading helps). It's also impossible to add anything to the slot (of the same kind) or replace slot with any other item. With Regards, Bartosz
  11. Jacob Ellinger

    Bug with mutated animals

    They don't respawn as of last update. Ie progression is locked behind ylandium you can no longer get enough of.
  12. Hi, I was playing with my friend in multiplayer. I got kind of lost and when I found our ship, It was completely bugged (see screenshots). I tried to run on the ship and got stuck. When I tried to write the unstuck command, my game got frozen in chat and then crashed completely. It only happened to me, my friend (as the host) saw the ship normally. Thanks. 2017-12-29_194208.zip output_log.txt output_log_clean.txt
  13. I started a discussion on Steam(link to the discussion: http://steamcommunity.com/app/298610/discussions/0/1620599015883685394/?tscn=1514257809 ) with the same title as this one and, after several people answered, came to the conclusion that after placing the computer on a ship it will glitch the boat and cause it to not turn left or right. I didn't create a backup save to go back to so now I am stuck with a boat that I worked on for hours that can only go forwards or backward. Is there a way I can remove the computer from my save, or remove it from the game entirely. If I could, I could remove the computer, go into the world and save it without the computer, create a backup, and reinstall the game so the computer is back. But, I don't know if that would break the game/save and cause an even bigger problem because there is an item missing. I can't just go and break it because it disappeared, but maybe there is a way to make it reappear. But I don't know it if there is. These are the only things I could think of with my limited computer skills. Is there any way I can fix this? If not that is okay, but I would love to know if there is.
  14. so I won today from a friend the ylands game, I went to play and I came across a pink image, I went in the settings and mechi in the video tab, I put everything in the lowest and everything was like this! then put everything on ultra and it continued like this. If you can not help me, I want a refund. I'm Brazilian and I'm using google translator.
  15. When exiting game the mostly white game save screen does not terminate or seem to exit ever. Screen seems to be up indefinitely. Not sure if it is saving my hdd to the cloud here or what. This is the early access version on Steam: Build 0.6.2.42636 (countless colors)
  16. When crafting the inventory item shown for the work station is a random item and not the work station item so when looking for the workstation to construct it is difficult to find by image/icon Build 0.6.2.42636 (countless colors)
  17. gbkisses

    RESOLVED Iron ladders

    Hi Bohemia, Congrats for the game I find it awesome. I'm coming here regarding an issue I have with iron ladders. (at least one !). Im playing SP only atm and the (pre built) house I'm using IG got an iron ladder. I've experienced weird teleports sometimes when using it. it TPs me on the top of a flying air tesla cube. So i die electrified or I just have the time to jump to death on the groung (just to avoid loosing my items). I've experienced this bug several time just by trying... I just wanna be sure it's a bug, and would like to know if it's ossible to correct this issue. I've attached the request files and remain at your disposal for further information (screenshots of my beautifull deaths available). Cheers you all ! output_log.txt output_log_clean.txt
  18. Hello, here are some bug saw in game (with *). As well as what ideas for Dev. (with -): * When cutting a large tree, the cutout pattern passes over the character. - Add a backpack for exploration. - Change the animation with the axe, the one with the hammer is more like. - To be sick when you eat bad berries. - Be burned when passing by a fire. - Too much food can make us sick. - To tame a wolf like a dog as well as a horse.
  19. Hi, I played third time in Exploring Mode and in every game, after exploring big part of the Ylands, map suddenly stop to be updated. Map shows where you are and what are you looking at, but it's not drawed. It's not showing new places, not removing fog of war. I discovered that it revealed part of the map is always a square... So, map is working properly, you can see your map and then suddenly map "ends". Sometimes you can move explore something to the left West from you, but you cannot do the same on the Eastern part of the map. It looks like half of the map is possible to explore, but everything to the East ofcertain point isn't. Also, I realise that map is cut into tiles. If you are in the same cell, you can reveal some teritory to the West of you, but if you leave that "working" tile" - map isn't revealing at all - nowhere. Another problem with map appears when you die. In most cases map is incomplete and even my own Yland is covered in fog of war again. Additionally sometimes maps shows wrong tiles - I can see fragment of the sea and land of some other yland in the millde of my yland. Tile is square, rougthly 1/3 lenght of middle size Yland (64-128 ground tiles wide?).
  20. Hi, I just realised that invisible trunks are in fact visible from a distance. If you are close enought you can't see these, but you can stamp on 'em and cut them off. Invisible trunks were reason for me when I couldn't build structures in some places and I had no idea why. The trunks appeared after I again updated my Win 7 Pro. I've read somewhere that Ylands needs DirectX 11.1. Is this true? I do not want to move to sh... Win 10 yet, so, is there any other way? I've read that I could launch "ylands.exe -dx11". Can it help? What does it do and... are there any other launch command lines I could use to change video/audio/memory/mist settings and try if my game eventually will work? Constant, non warning, random crashes are more that frustrating. Whole atmosphere is gone and everything I think of is - will it crash? Any second now?! Regards, output_log.txt output_log_clean.txt
  21. Hi again, After last 0.6 update flintlock works, but there is no shooting sound anymore. Also I have found some more bugs, mostly minor and some.. hmm.. proposals?: -I had three or four horses on my starting Yland. I hunted down all predators and tamed one horse, but after few days I realised that there is no horses at all on my island anymore. There was no holes or terrain traps for them too. -There is a problem sometimes with massive animal respawns (however It wasn't my problem - pity), but now animals seem not to respawn at all. Usually crabs, wolves and bears were respawing after few ingame weeks (hienas and pumas are respawing in desert bioms in my case, sharks are respawing often too) - I liked that, I wasn't alone. Now, there are only seagulls and pigs on my Yland, even horses dissappeared (with no reason). -In most cases (everytime??) Vultures killed in the air leave nothing. Or drop something below the ground? Also other animals hunted on high slopes usually drop things below the ground (you cannot dig them out - I'm guessing they fell into Earth). -Sometimes digging out chests/coffins/founded items do not help - items are falling deeper and deeper until they dissappear at all (I've lost many revolvers this way...). -I'm not sure if it works this way, but I think that wild plants and occassionally trees should grow spontanously on Ylands (if they are from the same bioms). I understand replanting trees and plants manually to help them to grow, but it would be horrible to plant simple grass or bushes everywhere, just to make my Ylands alive again. And talking about planting: -Planting takes around 3 seconds - it seems reasonable for trees and bushes, but it's much too long for small plants... Maybe you could make possible planting small plants but just throwing these on the ground, without stopping, just walking slowly? Or maybe seeds lying on the ground for few days should "plant themselves" as it is in real world? Planting Flax or Grain is a pain. Usually I need whole 2-3 days and nights to plant enought Flax for my purposes. -Additionally earlier versions of Ylands had one morefunny mechanics - animals were eating plants and predators were hunting other animals. Yes, maybe you could be angry on boars eating your crops, but... you can make fences, right? That was really nice feature, please, think about it once again. -Roasted fruits are consuming all fruits - this is a problem if I want to save medical berries - yes, I can drop these for a while, but maybe it could work like making leather? BTW.: Baked potatoes are also treated as raw vegetables and if you do not drop these before roasting - these will be roasted again. -I understand that in FPP you are closer to chests, trees and so on, but sound is so much louder, so I have to constantly change sound volume everytime I need to change perspective. I know, it's a giant letter, but I have to add something about building yet: For me the funniest part of the game is landing "naked" on strange island and try to be warm, full and alive. It would be great to play without metal at all too. You can make logs, you can use bamboo, you can make straw huts, you can use sticks, so why I cannot make things that are in use for thousands of years all over the World?: -Simple fences made of sticks and ropes? - they can be weak, stop bunnies or crabs, but not bears or boars? -Very simple stick or log doors for log cabins made from tied logs? After all we can make rafts, right? -Doors and windows made of hide/leather/cloth curtains? -Simple Walls made of loose sticks tied with grass (not holding heat as logs, but always something). -Simple walls made of clay and hay, reinforced with sticks. -Roof "planks" made of hide/leather. I know I can make such things by "free placing" - this is very nice feature, but free placed items only "look", doesn't work, right? And now I have a question: -"I cannot sleep outside withing these conditions" - when it "outside" and when it's "inside"? Can anything be a roof, even without walls to stop the rain and stop the rain from putting out my fire? -Dirt, high slopes, boulders can stop cold or wind at last a bit or only building materials are counted as walls? Can I use cave of hole in the ground with roof as "inside" shed? -Free placed items, like planks, platforms or rocks can be used as proper walls/roofs to stop the cold, wind or rain? Yeah, I know that whole fun is to find it all out, but free placing building is very time consuming and bugs are not helping me checking what's working. For example my last home is made of stone, no glass windows (it would look bad - the only way is to free place the glass, but I feel it would change nothing - I still hear loud wind and rain and "I feel warm" only because I placed a few stoves around me. I know - that's funny, but whole game is about "feeling" and "atmosphere", that I love it so much and that's why I miss skeletons so much. I'm waiting for modding possibilities to make Ylands atmosphere back. I'm sorry for such long monologue, but I love the game, so I'd like to help making it as good as possible! And... a few slot thoughts: -I understand that tools and big items are using one, separate slot, but there are small items which take whole slot for no reason at all: clean paper sheet and leather sheet, for example. Barks can be packed only 20 per slot, however these are useless for now. They can be used as fues, but... they took too much space (should be 100 like sticks or 200 as wood pieces). Oysters can be packed 100 in one slot (mistake?), but only 20 urchins or starfish. Some very small mushrooms can be packed 10 per slot, but you can pack 20 melons in one slot. I miss small, personal chest (9 slots, for testaments, pencil, reserve map and te accessories) - pirate chest is nice, but too big as something beside my bed and potty, plank chest is very nice, but it should be 12 slots, wicket backet is 9 slots and barrel is 9 slots, chest looks much bigger. New box looks too big to hold only 6 slots, but it can be placed in inventory, so.. I guess it's ok, but still looks too big. Herb bag is tiny and it can hold thousands of grass and hay and big box can hold only 600 hay/grass or sticks? Coconuts as seed can be stored in hundreds, but coconuts itself only 20 in the same slot - yeah, it's nice to store thousands things in small bags, but it's strange. Some items are very useful, can be found (and mostly cannot be taken), but cannot be made - hovether these are very useful in my opinion; stepstones, candles... stews... (future plans?) . -Occasionally, rarely digged out ores cannot be picked up (I had this problem with suphur last time - but mostly the problem is with withered potatoes) and many parts of the ground are still flying in the air. You cannot aim for it with a spade and saber/axe or spear cannot destroy it. -If you dig in shallow water (to dig out you ship, for example), water dissappear around holes... Yes, it should work this way, this is fine, but not in the middle of sea! That can be useful for making grain fields, for example, but it makes digging out ships even harder. It would be great if we could transport water to make artificial lakes and remove water from holes filled with water by accident. Ok, it's enought! Happy New Year! -
  22. Isaac Wilson-Morse

    Host Unreachable

    At first the game worked fine when playing in multiplayer, however, after roughly 5 hours of game time none of the players were able to connect. All reporting "Host Unreachable". I have been able to reproduce this issue on several newly created worlds, all with different hosts. So I believe we can rule out internet connection being the issue. All of the, players including the host, have forwarded the ports asked for in the following post, yet still there is no change. http://steamcommunity.com/app/298610/discussions/2/1620599015865077154/ The error message "Host Unreachable" is persistent on every world created, even after following certain steps told to prevent this. Please note that a large number of our players attempting to get this working are running less than two month old, near clean windows machines. Most of us do routine malware and spyware checks, so I believe we can rule that out as a potential issue. I have attached my DxDiag, as well as the log files located in "C:\Program Files (x86)\Steam\steamapps\common\Ylands\Ylands_Data". Hopefully this will aid in finding a solution. output_log_clean.txt output_log.txt DxDiag.txt
  23. Hello, I was just returning to my ship from very succesfyl expedition. I click "use the ladder" and... I've found myself in Heaven. Literally. I didn't die and after a few moments I was respawned.., but I was respawned to my first Yland. Hopefully it is also my homebase, hopefully I still have the map and all my items. Problem is - my super transport ship is miles away from me and I have no boat. Well... Once again, please, let us manually save the game when we want it (in singleplayer it's not a problem, right?). In normal case I'd load me previous save and try to get onboard my ship again... Autosafe isn't "wonderful invention of XXIc" - it's not obligatory "happyness" for everyplayer. All The Best,Bartosz
  24. Yep, its early access. Been seeing spawning issues due to no "No Limit Set" for X area. My original spawn Yland is so out of control with seagulls, that the frame rate is at about 12-15. Please fix this, it is not a difficult code adjustment and I am sure you guys have to be aware of this. If X number of creatures are with in Y area, then stop spawning. Please, this along with the "Land Sharks" is seriously ruining my experience with this great game.
  25. Hey, I came across a weird issue. When I am connected to my friend's server and I walk around a large ship, I get teleported all over the place (even off the ship). I tried to capture the problem on a video.
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