From a distance the NPCs is rendering twice, the animated version and the static version. I get that for performance reasons you first want to render a static version and when you get closer it will change to an animated version. Only the transition is not really smooth right now and looks really weird from a distance.
From a distance the NPCs is rendering twice, the animated version and the static version. I get that for performance reasons you first want to render a static version and when you get closer it will change to an animated version. Only the transition is not really smooth right now and looks really weird from a distance.
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