Jump to content
  • 1

SUGGESTION: Edible/Inedible option in Editor


There have been several times now where I have wished I could choose if a particular item could be eaten by a player or not. 

For example, turning a normally inedible item such as a shoe into an edible shoe. Why? Because it would be funny and it would open up a lot of opportunities for creating hilarious scenarios.

It would also be good to turn off the edibility of a normal food item in some scenarios. Especially if it is a quest item and you can't afford the player accidentally eating it and not being able to get another, essentially breaking the scenario and preventing progress. The Indestructible option is a good start but it doesn't prevent you from eating it and destroying it that way.


Edited by handofthesly
  • Upvote 2

Share this post

Link to post
Share on other sites

3 replies to this bug / suggestion

Recommended Posts

  • 0

A feature like this would be helpful if we choose to build a structure using chocolate blocks or cheese blocks.  They have interesting patterns and can look like other materials if painted the right color.  Or perhaps we just want a "Candyland" building made of chocolate and don't want to accidentally eat it.

Share this post

Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now