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Alientato The Manhunter

UNDER REVIEW [YLD-11416] Multiplayer Standing in water causes performance drop

Question

When a friend and I are playing on a sharegame together, regardless of who is hosting, and regardless of who enters the water, we will get a large performance tank because of this. any time anyone touches water, the host gets horrible performance. in my instance being host, I went from 100-120 fps, down to 6 fps any time my friend touched the water. this also happens when someone takes control of a ship, however, if they sit in the water for about 10 seconds, performance goes back to normal where it should be. It doesnt matter how much water they are touching, ankle deep, or swimming, this happens, but its only for about 10 seconds.

output_log.txt

output_log_clean.txt

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We are aware of this issue and we're looking into it. Although it looks like it's not a problem with entering the water, but with the loading of terrain.

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