Jump to content
Aleš Ulm

Dev Diary #70

Recommended Posts

Hey there fellow ylanders,

We're almost there with the update (actually we've managed to sneak in some more goodies as you will see quite soon in the changelog) - in the meantime we can discuss another very important feature of the upcoming update 0.12 “Smooth Sailing” - the camera.

We have implemented a brand new system (yes, we’ve implemented a completely new system, all the original code was removed), and as a result, a lot of issues have been fixed and many features now work much better - from the overall "feeling", to solving various situations where the camera behaved in a less than ideal way.

There are tons of small improvements, which you may not notice right away, but we're sure that after playing for a bit you'll realize that you don't have to "fight" the camera anymore. Moving your character around now feels much more smooth due to better camera dynamics, and you should no longer experience camera stuttering while quickly moving (usually falling) the avatar. Also, the camera now doesn’t clip through terrain and objects.

We have also done improvements to vehicle cameras, so controlling ships and (especially) cars now feels better. We have some plans to improve the ship camera even further, but it will have to wait at least till 0.13.

 

DD camera.png
Standing in the corner while looking into the room in 0.11 (left) and 0.12 (right)

 

One of the biggest problems with the 3rd person camera is moving around in tight spaces, where your character can obstruct what you see, especially when standing close to walls with your back. You'll see that this has been improved substantially.

There are obviously many things where the first person camera works better, and we’ve promised you a special mode that would help you in situations where you used to rely on the said first person camera (that we removed temporarily). Well, you will find this mode present in the update 0.12. We call it "Interaction Camera Mode". You can turn it on and off at any point by pressing the Camera mode change (default C).

This mode will stay active as long as you don’t move around (turning around is obviously fine) or start attacking. You will see everything from the first person perspective and have a cursor visible in the middle of the screen, which lets you easily interact with even tiny objects in the scene. You can also activate this mode even during building or while driving a car or sailing a ship, which is very handy.

While we understand that this can’t fully replace the first person camera mode, our tests have shown this mode to be very useful - and we believe you will see it the same way. :)

And now for your questions:

Any new clothing items coming?

Not before 1.0. A lot of new clothing will be released in post 1.0 along with certain updates.

How about the scale widget in the editor? Are you considering the ability to scale different objects?

Being able to scale (at least non-animated objects) is among one of the most wanted features. We are already discussing all possible options.

I would like to suggest if we could have a voting contest on future costumes?

That is a very good point, we can surely do that. Or, if you have any idea about what you'd like to see in the game, just let us know right away (be aware, though, that we have to respect existing IPs :) )

 

That’s it for now. Have a great weekend, ylanders, and stay classy!

 

  • Like 5
  • Thanks 3

Share this post


Link to post
Share on other sites

Niceee. I honestly cant wait since some of my games require patch 0.12! 

 

I would like to suggest a Demon costume. Horns, wings, etc. And if possible while they have a propeller pack, instead it shows the wings flapping :)

Share this post


Link to post
Share on other sites

And feel free to leave your questions here for next week! :)

Share this post


Link to post
Share on other sites

Looking forward to the update!

 

Also P\penguin costume = only costume :P 

Edited by RedEagle_P1.

Share this post


Link to post
Share on other sites
1 minute ago, bb cakes_P1 said:

We need a seagull costume. And it should be red.

Why red? :)

Share this post


Link to post
Share on other sites

I'm sure this has been asked a lot already.

 

"Will future features include more sources of energy generation/storage?"

 

We have steam, wind and ylandium based energy already, but there is pleanty of room for development. Power Cells are a brilliant but overlooked element of the game and should be expanded.

As mentioned in previous posts, water-power would be great amongst other ideas. ?

 

Cheers! Rob

  • Like 1

Share this post


Link to post
Share on other sites
32 minutes ago, Bob Salvador said:

because Red eagle/ Red seagull, you have it ?

I thought about it, but I figured it was something else :D

  • Haha 2

Share this post


Link to post
Share on other sites

I AM NOT A SEAGULL... I am a bootiful EAGLE you hear! 

>.> you had to bring this to the Ylands forum! Why cant I just be accepted for what I am ?

  • Like 1

Share this post


Link to post
Share on other sites

Unlawful ?

illegal?  

Whats the difference? .........  Unlawful,  ...against the law,          .. Ill- eagle ... a  sick bird  ?

Waiting  anxiously  for the update.........

Share this post


Link to post
Share on other sites

G'day Dev's, have you thought about adding in a feature where it says what type of server it is in the game search? Locally hosted or dedicated server information would be handy to know :)

Share this post


Link to post
Share on other sites
14 hours ago, Indian Chief said:

G'day Dev's, have you thought about adding in a feature where it says what type of server it is in the game search? Locally hosted or dedicated server information would be handy to know :)

Also PVP or PVE.

  • Downvote 1

Share this post


Link to post
Share on other sites

G'day Dev's, just wondering if you have any plans for players to be able to add water via a bucket or something simular? I know the ocean's have been disabled, but it'd be really cool to be able to add water control to the game like Minecraft has.

 

Cheers

  • Upvote 1

Share this post


Link to post
Share on other sites

Appolgies for sounding like a stuck record 

Will a First person camera that can be used while walking come later? If not for explore it would be a nice feature for custom games.

Excited to check out the new camera though!

Share this post


Link to post
Share on other sites
4 hours ago, Oliver Hope said:

Will a First person camera that can be used while walking come later? If not for explore it would be a nice feature for custom games.

That will come sometime after 1.0 is released :)

  • Like 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×