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RESOLVED [YLD-19338] Show bubble is bad for long convos

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Show bubble is bad for long convos as the bubble does not disappear when a new bubble is pushed when the same object speaks twice. 

Edited by RedEagle_P1.

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On 9/16/2019 at 10:14 AM, Adam Snellgrove said:

We can't reproduce it. Any specific situations this happens?

Well, I liked the old UI panels. I could make some custom messages like "you got +100 coins just above the head. The show bubble, show warning text and new customs windows are no good for this. 

If I place an old composition with old UI panel it works. But after 0.14 the logic no longer exists in the logics. 

?

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On 9/16/2019 at 3:14 AM, Adam Snellgrove said:

We can't reproduce it. Any specific situations this happens?

I guess you will see when I do the tutorial. The one bubble shows over the next if a delay of 10 sec is not placed between. 

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@Adam Snellgrove this is not so much a bug as a very poorly designed feature because the bubble length is much too long. When you have an npc say lots of text the bubble comes over the next bubble and comes over the next one. The key here is to make it that bubbles are like the set text command where the content of the bubble is replaced

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