AI/NPCs have trouble navigating/pathing indoors. If the floor that they stand on is made of blocks and not terrain, they don't seem to follow players, become aggressive, loiter, etc. Their aggressive "exclamation marks" feedback would be very random and they may pace irregularly or spin in circles, however it is not normal AI behavior.
Thanks to the P1 community we found out they do work on welded blocks, but if the blocks are not welded together, AI pathfinding is broken.
AI/NPCs have trouble navigating/pathing indoors. If the floor that they stand on is made of blocks and not terrain, they don't seem to follow players, become aggressive, loiter, etc. Their aggressive "exclamation marks" feedback would be very random and they may pace irregularly or spin in circles, however it is not normal AI behavior.
Thanks to the P1 community we found out they do work on welded blocks, but if the blocks are not welded together, AI pathfinding is broken.
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