I was trying to devise a way of showcasing different vehicles to choose from and set a simple rotation animator on a vehicle. I had to set the vehicle in a Group to get the "Animated" checkbox to appear for it. It works fine when testing Animation through editor using the F7 command, however when testing it live in game. The vehicle teleports to either 0,0 or the corner of the abnormally shaped green wireframe of the "Group" box.
I tested a new vehicle by just placing the chassis down and immediately when creating a Group, the green wireframe box seems to stretch to 0,0 of the world.
I was trying to devise a way of showcasing different vehicles to choose from and set a simple rotation animator on a vehicle. I had to set the vehicle in a Group to get the "Animated" checkbox to appear for it. It works fine when testing Animation through editor using the F7 command, however when testing it live in game. The vehicle teleports to either 0,0 or the corner of the abnormally shaped green wireframe of the "Group" box.
I tested a new vehicle by just placing the chassis down and immediately when creating a Group, the green wireframe box seems to stretch to 0,0 of the world.
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