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jchob

Slice sprites

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Hi,

I thought editor could have something like Unity Sprite Editor. As known, storing textures/images in different files or just a big file has impact on performance. Just an idea, havent worked much with custom images, but a map that has a lot of custom images mayve will improve with a system like that.

Just a quick search

https://gamedev.stackexchange.com/questions/7069/2d-graphics-why-use-spritesheets

 

 

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Hi, do not worry. We pack all your images to one big texture.

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