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Indian Chief

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To Ylands Dev's,

 

I'm not sure if you'll read this or not, but I thought I'd give my 2 cents worth on what improvements I'd like to see made in the future.

1. First person view, and I mean the one where you could press c and stay in first person view until you pressed it again, why this was ever removed I'm not sure but I highly recommend bringing it back. Has anyone tested the game with and without first person as a function? It really makes the game so much easier for building ,mining ,free placing items, targeting items and also combat.

2. Water, do we have any plans on being able to add water in game. I know that you added a function in the editor, but i'd love to be able to make wells, moats etc in game. Maybe a dulled down version of the terraformer is what's needed?
I do like how you've added more sites to find under water though.

3. I was watching eco the other day, and love the shop idea where you can sell items to people even if you're offline.
I think having something like this would be great, rather than just buying off npcs, a person an set up a store which they can sell items to.
Which in turn leads into another point, has ylands ever thought about having a skill tree where you have to select a roll. Maybe don't hake it as complicated as other games but have 3/4 choices. If you look at a vast majority of games they have a skill tree regardless of type of game. e.g are Eco which is a building game, Assassins Creed/Far Cry which are storyline/combat games, Tropico where you change through the different ages could be something ylands do, having to upgrade your house, ship as you progress, NBA2K/sports games also have skill trees... why you ask.. to keep the player coming back to improve there character regardless what style of game. I understand this is a huge undertaking but I highly recommend at least considering it. 

Fishing for e.g, turn it into a "mini game of sorts" where you have to have timing/skill to catch a fish and depending on how well you do is the quality of the fish that you catch, which in turn effects the food you make... as you've already got some effects on food it could be targeted a bit more.

4. Free placing items inside your barrier or on a claimed ship should get the option to be glued or placed, man this would make life so much better. I was sad to find out that the one metal rod that did harden no longer does. It just means builds can be built more interesting.

 

5. Have a goal for the exploration, why do we need to explore... well at the moment it's just for resources and maybe check out someone else's build.
It doesn't matter what game you play generally speaking there's a goal. Winning the championship, finishing the storyline, what's ylands goal for exploration?

This is where I think ylands could/should go back to the original idea of the cast away. Maybe you get to select what type of cast away you are with different skills, and together with other player's you need to get rescued/escape the yland they've washed up on. But need to make some form of machine ( be it a huge sailing ship/space craft/plane/train truck or something huge and bad ass) to escape the world they're currently on. But the only way to do this is via interacting with other players who have the skills required to make certain parts ( sp could be given the option to fully upgrade all areas of skill tree) Together you have to explore the world to find blueprint papers, and with all 35 blueprint papers you unlock the blueprint itself to build the get away machine. Now you all have to work together to make this ship, exploring ylands to gather enough resources. Along the way you can use you random counters to have npcs stopping you or helping you along the way.

Just an idea, but something to work together and keep us wanting to play.

6. A way to communicate in game using a mic, may i suggest a radio transmission that needs to be built in game, and maybe a walkie talkie for when you're not at home.

 

7. Blocks that have different curves would be amazing later later on down the track.. and I mean ones made from all the different sorts not just basic blocks that can't be built in game... but you got close with those.

8. Can we get something to hold all our tools in but still be functionable? Having a tool box great, having to keep pulling tools out to use them not so much.

9. Keep playing your game, I know getting feedback from us hopefully helps... but there's no substitute for checking up every now and and again on your own game. I feel if this was done properly that things like first person would never have been removed.

10. Last but not least... Easter is fast approaching, and i wish you all a safe and happy Easter :)

 

If you made it this far thanks for taking the time to read.

Chief20210315183759_1.thumb.jpg.5b964f8e963879b910517ae402d51c33.jpg

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2 hours ago, Indian Chief said:

Maybe you get to select what type of cast away you are with different skills, and together with other player's you need to get rescued/escape the yland they've washed up on. But need to make some form of machine ( be it a huge sailing ship/space craft/plane/train truck or something huge and bad ass) to escape the world they're currently on. But the only way to do this is via interacting with other players who have the skills required to make certain parts ( sp could be given the option to fully upgrade all areas of skill tree) Together you have to explore the world to find blueprint papers, and with all 35 blueprint papers you unlock the blueprint itself to build the get away machine. Now you all have to work together to make this ship, exploring ylands to gather enough resources. Along the way you can use you random counters to have npcs stopping you or helping you along the way.

This sounds like an amazing mini-game idea. You can definitely create something like this in Editor. Please let the players on the forum (including me) know if you want any advice or help or to even collaborate with a few scriptors on it. :)

Or you could put it here:

and recommend Naru build it on one of his Tuesday (Editor tutorial) streams :)

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On 3/16/2021 at 4:26 PM, ocnoglittle said:

I forgot to mention it, but I love all of your suggestions too ?

THANKS MATE, SHAME THE DEVS DON'T SEE IT THAT WAY.
 

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Don't give up! I know they are working on some of these things because they were mentioned in the recent Q&A. They are definitely reading what we put on this forum but they don't want us to get too excited about new things until they are sure they can actually be added to the game. Once they get a new community manager (one should be hired in 2 weeks, but not sure when they will start), we will get someone to talk to and who can tell us the progress on all of these ideas.

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