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Hunter-Over-Fire

Custom AI Creature Nodes

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Posted (edited)

I love the ability to create whatever I wish, especially in a game where everyone else can see it. I'd like to make my own custom models and such to give life too, but don't know how to, and am too lazy to figure out. I suggest implementing some sort of Easy-to-Operate logic node that you can attach to a model. Thinking really basic here, the node would have triggers for custom interactions, such as * On AI Attack * For triggering custom animations and such. This would provide a very simple way to make custom animals and enemies through animating, grouping, and scripting.

Edited by Hunter-Over-Fire
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