rihapat 234 Posted September 24 ⭐Highlights⭐ Claiming more boats and vehicles You said you wanted to flex with your stylish ship or car and we heard you. Now you can claim more than one and switch among them as you see fit! You can get the limit expanders via store/radial menu. Multiplayer setup simplification Playing with your friends is now easier than ever, as we have streamlined the multiplayer game setup and made it more user-friendly. Multiplayer sessions can be created directly from the Region Map in Adventure mode and can seamlessly be changed to any type on the fly. Rented server behavior changed Rented servers can now be purchased for 7 days to make them more accessible. Additionally, they can function as a travel server. When traveling to a different scenario, the server owner can swap the current scenario with the destination scenario on a single Rented server slot. This makes group travel much more convenient. Animal Taming Improvements We made some small changes to the way animals are tamed. Baits now have to be deployed instead of just placed, attract animals more reliably and all the animals take the same amount of time to actually eat the bait (heartfelt sorry to all rhino tamers). More companions Even more types of animals can now become your companions and it's easier and more fun to tame them. You can also expand your companion slots to hold up to 30! Aggressivity and baiting indicators We have changed the old aggressivity and animal baiting indicators to new, flashy variants. These also direct you outside of your field of view, so you can be aware of those pesky badgers in time this time. Avatar Portrait Let the world see how great you look! Your avatar portrait now reflect what cool clothing you wear. Open Tech Tree with "P" Did you ever want to quickly access the Tech Tree? We know you do and so you can now do that via the "P" key. EDITOR improvements: Custom scenario localization: added UI to simplify localization key editing, importing and exporting. Custom Interactions are now Custom Actions. New Game Logic called Action which can be referenced on objects. Up to 3 Custom Actions can be defined on an entity (including items held in hand). Added ability to use animations for Custom Actions. Game Logic objects can now be snapped to vehicles in the editor (this does not apply to Game Blueprints). Drag and Drop to reorder items in NPC and Container inventories. New Assets ACTORS Animated Furniture Jötunnlin Mutated Golem Alpha Mutated Hyena Alpha Mutated Tiger Alpha Mutated Puma Alpha Mutated Wolf Alpha Mutated Bear Alpha Mummy Warrior Automaton Enforcer Automaton Sentinel APPAREL Mountaineer Armor set Lantern Backlight Light Bulb Backlight TOOLS & WEAPONS Mythical Fishing Rod Alien Hand Drill Monofilament Knife DECORATIONS Stone Plank Copper Plank Steel Plank Mason Statue Lady Automaton Statue Sir Automaton Statue Engineer Statue BUILDING Tall Mast With Sails Spanker Sail Copper Blocks Roped Log Joints Wooden Ship Window (2 variants) Steel Ship Window (2 variants) Trash Bin Roof Blocks (Steel, Straw, Wood) Completing various missing block sets ANIMATIONS Exploring Emote Sad Emote Job Done Emote Bossy Emote Impatient Emote Yawn Emote Air Heart Emote Sniffing Emote Yeehaw Emote Chicken dance Additions / Removed [YLD-41660] Added: Popup with ship details will now display the preview of the ship in question. [YLD-53382] Added: Info about number of container slots / power of engines + masts / usable power by vehicles to a crafting menu. [YLD-40159] Added: VS: Transform direction / Inverse transform direction script tiles. [YLD-40295] Added: VS: Rotate around script tile. [YLD-52404] Added: VS: Relation lines between objects when you use just variable/function from script of another object. [YLD-52500] Added: VS: You can now set custom functions to be displayed vertically by default. (one argument per line). [YLD-52501] Added: VS: Global storages can now have attached Logic storage in editor. [YLD-53214] Added: VS: Add Enable custom camera <player> <camera> <blending style> <blending time>. [YLD-53246] Added:: VS: Remove diacritics script tile. [YLD-53257] Added: VS: Weld entities script tile. [YLD-53612] Added: VS: Is Local Player Ready script tile. [YLD-53640] Added: VS: On local player ready event for single player games. [YLD-52823] Added: Editor: Option for scenario settings to disable stamina feature (to have infinite stamina). [YLD-53496] Added: Editor: Export button for Data set GL so it is easier to review which data you have currently imported. Added: "TINY" landscape preset that fits into default universal area. Added: You can now see visual of ship in ship UI. Added: Automaton statues. Tweaked [YLD-53183] Tweaked: Explore: when you learn a new recipe from RE then you will see its image in notification. [YLD-49741] Tweaked: Wind direction in new map will point from player position to center of the map. [YLD-52452] Tweaked: GUI: inconsistent behavior of pets/costumes tab when you have nothing selected. [YLD-52796] Tweaked: The free-placing indicator will no longer bounce when it's hiding. It's sad you no longer need it, after all. [YLD-53028] Tweaked: Usable items for blueprint are now shown first in the project table UI. [YLD-53232] Tweaked: /unstuck command now always acts like the mode 1 (/unstuck 1), modes 0/2/3 were removed and the syntax is just /unstuck. [YLD-53702] Tweaked: The white panther in the Druid House random encounter is no longer friendly, just indifferent. [YLD-52268] Tweaked: Editor: You can now use decimal comma ',' in properties window for decimal numbers. [YLD-52766] Tweaked: Editor: Spot light's angle is now limited to 175°. It is not working well above this value. [YLD-52934] Tweaked: Editor: changing property sliders for Light game logic now have immediate visual effect. [YLD-53585] Tweaked: Editor: .ylands file name do not use |ct| anymore. Instead there is a valid English translation. [YLD-52641] Tweaked: VS: String literals now supports multiline input. [YLD-53038] Tweaked: VS: Text variant of VS script now does not add number in the end of each variable/function identifier. Tweaked: Smaller Mythical Animals now run closer to the bait instead of walking at the beginning of the scripted encounter. Tweaked: New monsters were added to random encounters (mummy warrior, animated furniture, jotunlinn and automatons). Tweaked: Since you can have more companions now we create separate categories for tamed animals and companions in radial menu. Tweaked: Axes which cannot be used in crafting are no longer stored in toolbox. Tweaked: New mutant alphas replaced the old alpha bear which spawns during night in adventure. Tweaked: Any new multiplayer game has turned OFF PvP by default. Tweaked: Players with visitor coop rights can no longer summon animals. Tweaked: Bronze Plank is now made in Copper Caster. Tweaked: Crickephant animations removed overscaling of it's trunk due to scales on Trunk03 joint. Tweaked: Removed minimal required dig strength for Rock voxels. Tweaked: Better hand and spine movement in player Pet Ostrich animation. Tweaked: Better spine movement in Player Pet Rhino animation. Tweaked: Exposed emotes for editor updated. Tweaked: Polished player movement in Bear Pet animation. Tweaked: Bear Combat Walk is matching Combat Idle for better transitions. Tweaked: Big Cat's Combat Walk has pose more closer to Combat Idle resulting in cleaner transitions. Tweaked: Increased spawn rate of eggs in bird nests. Tweaked: Propeller Pack discovery node no longer costs Exploration Points. Tweaked: Elemental weaknesses of enemies are more significant. Tweaked: Temperate made little bit less grindy. Tweaked: VS: Switched positions of Enum and Variable main categories. Fixed [YLD-21272] Fixed: Respawning on a different yland temporarily shows weather from previous yland. [YLD-29710] Fixed: Drinking tea and coconut drinks should have proper sound now. [YLD-49357] Fixed: Connecting certain types of unsupported controllers should no longer confuse the input system. [YLD-49723] Fixed: Map generating: surface cave is sometimes connected to a sea cave. [YLD-52324] Fixed: Store BP section header layout (button icons overlaping button borders). [YLD-52578] Fixed: Free-placing indicator on mobile should correctly size to fit its contents and will now be located on the left side of the screen. [YLD-52757] Fixed: Droping BP camera will disable the related actions. [YLD-52919] Fixed: Equip command now checks also inventory containers when used. [YLD-53013] Fixed: Incorrect hands in profile window after being in creative and equiping costume. [YLD-53166] Fixed: Lowering hardness of rock so players can flatten/smooth terrain. [YLD-53341] Fixed: Recipe for mud moloch bait has correct seed now. [YLD-51376] Fixed: Editor: Plus button in value slot of array tiles in CT doesn't update correctly based on array's data type. [YLD-51990] Fixed: Editor: Undo does not work correctly for moving child groups with Custom tool's script. [YLD-52145] Fixed: Editor: Object storage variables don't reflect type change in properties of objects with assigned storage. [YLD-52988] Fixed: Editor: Updating script module can cause delete some function calls. [YLD-53200] Fixed: Editor: Camera transitions between static cameras could behave not as expected. [YLD-53479] Fixed: Editor: Active FPS camera in Creative/Adventure mode affects visibility of player in custom game with a custom camera. [YLD-53581] Fixed: Editor: Player can still jump using W in game using side scroller camera even though jumping is disabled for him. [YLD-53646] Fixed: Editor: There is a label with animal name next to animals for animals which are set to be not interactable. [YLD-52609] Fixed: VS: Update/Fixed updates triggers even if game is paused. [YLD-53339] Fixed: VS: Function with recursion can cause crash when saving the game. [YLD-53032] Fixed: Blueprints: "Active" on "use blueprint" button isn't present on PC. [YLD-53163] Fixed: Mobile UI: Incorrect string in profile window : add credentials. [YLD-53238] Fixed: Terrain: Player respawns under the terrain when dying on specific position. [YLD-51585] Fixed: GUI: Full inventory icon disappears after reconnect. [YLD-51662] Fixed: GUI: Cannot use craft more in certain cornercase. [YLD-52221] Fixed: GUI: Delete account button is not functional after you close ''are you sure'' dialogue (the popup now closes upon changing your mind). Fixed: You are stuck in loading if you close steam overlay quickly with escape (this is driven by Steam backend and there's nothing we can do to properly fix this, so we added a Cancel button to the specific loading overlay). Fixed: Several encounters were missing tasks and could not be finished properly, should be fixed now. Fixed: Several random encounters have inaccessible secrets, should be fixed now. Fixed: Fortress library mystery yland should no longer remove your unique items like Cosmic ray shooter. Fixed: Camera is no longer faster in editor when you are in energy mode. Fixed: Many phones including iphones 13-15 should now her proper audio. Fixed: Some hats missing the Head tag. Fixed: Recently played games search does not filter the files correctly. Fixed: Garden Fence recipes in Wooden Fence group. Fixed: An issue where secondary action trigger mapping for gamepad input devices was ignored. 5 Share this post Link to post Share on other sites