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Everything posted by MarkZeroG
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Dev Diary #132 - UI Community Improvements
MarkZeroG replied to Adam Snellgrove's topic in Dev Diaries
Say so before and will say it again, the inventory ui should be waaaaay more see through. The way it is right now it just takes me out of my immersion. I liked when it would just be a box on the display instead of full screen. Speeaking of what i like, maybe it as change since i've played, but there are items like statues and others stuff that you can have in editor but no crafting recipe in explorer mode and first person view is a must, i've been waiting for it to get back to playing and making videos. -
I think having the sun move so fast, makes shadows heavly demanding in processing. Days could be longer and nights a bit shorter. Oh! and the best thing to update would be the mapping, we use to be able to see ressources on the reveilled parts of a map. And no updates are possible, it would be awesome to see when ressources are still available or not on a map. But the best thing would be to see structures.. this is not a rant, just some gameplay feed back, i LOVE this game.
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i'm excited, but afraid of not having first person view. Its my way of building that will suffer from that. But i have such a hard time making friends love this game. I think this update will convince them.
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Vote: Which of these European builds is the best?
MarkZeroG replied to RedEagle_P1.'s topic in General Discussion
the goat is pretty awesome ;lØ) -
Vote: Which of these European builds is the best?
MarkZeroG replied to RedEagle_P1.'s topic in General Discussion
i like all of them, but that blacksmith house is pretty well thought, with the rusty roof and the rain catcher... i love that one! ;lØ) -
J'ai hâte de voir tout ça! Vous nous traitez comme des rois. Les meilleurs devs au monde. ;lØ)