Using a Dialogue Game Logic, you can have an NPC or sign ask the player if they want to go to a different minigame (within a game set) and then send them to the minigame depending on their answer. Naru did a tutorial about it:
I don't think it is a good idea to link to anything because it is too easy to abuse and link to dangerous websites.
This was brought up by @Nikki Severin on the last stream. Hunger. The characters get hungry way too often. Is there any way we can extend the duration of time before we get hungry? I think if somebody ate that much in real life they would explode.
Another question about vendors. Is it possible to have recurring shipments? Such as wood shipment, stone shipment, iron shipment, etc? It's one thing I love about the traders but it appears as though the traders cannot be found now.