I am deeply concerned that without more significant testing, the game will always be too buggy to play no matter what the size of the islands are.
I know you plan on more resources put toward testing. What sort of resources are you thinking? More funds, more people?
I hope you don't mind me saying that in the current situation I feel like a little bit used. There are so many issues and we are told they won't get fixed unless we report them but we're talking about encountering 30 issues in a single session. It's really no fun to report that many.
Something that discourages a lot of people is most of the bugs they reported (logs and all) 2-3 years ago are still unfixed.
One example is the steam cloud issue which goes back and delete all of your progress after you have a certain amount of progress in your files. This is a very frustrating but because it saves your content but then you go back and do see that it's not there the next day and you lose all of your work. This is still happening.
If I were making a game and people lost their progress so constantly it would keep me up at night. I can't imagine how people feel.
As a dedicated player I feel like there might get chance in which this game will succeed over a period of years but it may never be fun or playable for anybody until it reaches that point. Therefore, I have to ask myself the question: "do I want to stay here during that time?"
The new map proposal .... ok it looks good ...but will it be like the current situation..... that is the same every game , with resources biomes etc always in the same position?
That is what is killing the existing game ... there's no exploration. Play it once and you know where everything is, where the resources are, and then exploit them first so no one else can use them.
The beauty of the original game was trying to find the places ... they were different and random, and the caves were a real challenge for those who wanted to explore them., The resources (iron etc) were always surface veins so those who chose not to go into the caves could still get material to craft. And some of the random caves in the original games were simply breathtaking.
The new map will be great...if its new MAPS ( note the plural) ...otherwise it will just be the same style game dressed up in frilly clothes and eventually produce the same boring result.
I like Ylands ... especially ..the original concept.... and, like Red Eagle, and others i would love to see it succeed. But it has to be more than a collection of mobile games and anime style actions as used by kids to amuse themselves for a few minutes.
Explore means more than kung-fu jumps and running around waving swords that make sparkles and sounds...