Spylerx
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Everything posted by Spylerx
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flying moto V1.0 This with a few simple controls, only has horizontal rotation so that it is easier to handle. So to level it, a flat surface is necessary. I'll put one with all the controls later. To start flying, sit on the wooden stool, when you get up, you will be in the correct position. Press the stop lever before starting to fly. The vehicle can land on the sea, this will generally cause it to lose its level and need to land in a flat place. Always carry a shovel, it will be a great help to land in certain places. In the video shows a little this, even in the end you can see how I break the drone * When loading new area the logic will suffer a delay that will make them fall a little. they can always suffer some accident
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It will not stop them, but will make it really difficult for them
Spylerx replied to kimbuck's topic in General Discussion
they can make a more discreet security system if they put a block floating on one side of the boat and put a door in their house where the block can enter leaving the boat outside. they can laugh at them when they try to rob them and can not By the way kimbuck, a lovely house -
The other day I had to leave and I did not want to leave my character unprotected. now I live in the middle of the sea
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it is not necessary to enter the game to add objects to the raft simply place them in the editor with the option to adapt to everything, make sure you are pointing to the raft when you place them
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is in local, both the drone, and the control box, are built on a raft, to achieve uniform movement. The control tower makes 90-degree turns and vertical displacements with automatic deactivation The rotation of the drone is manual, if the tires are linked with an offset rotation it will serve as a visual level, since they will rotate only when the drone is not level. I will try to apply precise rotations to the drone, although this will make a more technical driving, and will have a greater load of logic. In the current state of the model it is very fun to fly it
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There are still things to improve. but it is already quite functional. I have created a steerable remote control, it has rotation and vertical movement Here is a small flight test with this system
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Thank you very much stephen, in the end I have achieved it with higher values since small values produce a certain delay sometimes. What makes the turn lose precision. I can already drive my drone remotely with rotary controls to follow the target
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I tried with that before, I put a time trigger that rotated 0.5 degrees every 0.001 seconds and another activator that deactivates the logic every 3.601 seconds so I got a fluid 90 degree turn, but it only worked once. I keep adjusting some values and adding logic I think that in the end I'll get it but it's not easy a problem that I have is that the repetition time is not activated with the logic but is always active with what the rotations depend on which moment the clock is when you press the lever
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good more than creating videos are simple visual explanations as a test. Now I am experiencing if I can make more specific turns, that is to say that when you press rotate, just turn x degrees and stop automatically. But the logic of delaying action only works the first time. Maybe you have tried something with this.
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I'm sure of that Stephenw1992 , I'm looking forward to seeing your tutorial, I want to know how you did to be able to fly. It was not my intention to get a full flight, but that's what came out when the boat improved. Also my explanations are very brief, you explain everything much better for everyone. P.S.:Maybe one day I will do some tutorial in Spanish
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final result of vehicle control systems in version 0.8 I will upload it to the workshop when I can access it with my usual account