Hi all,
This is not yet a bug report, I only want to expose and discuss a problem I encounter very often. It seems that the Sharegame system is really uneasy with slow internet connections.
I was abroad a few days ago, and I had no trouble to join / download / upload a Sharegame initially started a while ago by one of my friends. My internet connection was pretty fast at that time, constantly downloading AND uploading at 10mbps. I could join or host any online game without any specific problem.
Now I'm back in my native countryside, and my internet connection hardly hit 4mbps in download, and around 1mbps in upload. If I try to host the Sharegame myself, downloading from the cloud is successful, but no one can join me ("connection interrupted" after a few seconds for all my friends). If I quit the game, the upload screen can progress until it reach approx. 11%, then stop uploading and go back to the main menu. None of the modifications are really uploaded, and if I try to launch it again I get the message asking me to choose between local data and cloud save. If any of my friends launch the game, all other can join it. But if I try to join, all online players experience a very low framerate while I'm downloading, and after a random time the loading just abort and show me the "connection interrupted" message.
This happens nearly every time I try to join an online game. The last time I tried, I had to fail like 10 times before finally joining the game. Once I'm in, there is no problem. Normal framerate is back for everyone, latency is low, everything looks good. Despite my internet connection is pretty slow, it is very stable and has low latency (usually around 37ms). I never experienced anything like this on any other games. Including network intensive ones, that are slow to load but work just fine afterward.
Do anyone experiences the same symptoms and general behaviour ?