Nathan Fetsch
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Everything posted by Nathan Fetsch
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Been working on this for a bit. It's on an open server and I'm fairly active. Feel free to swing by if anyone gets bored
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Could we possible get a way to see who is currently active on a server? It'd be helpful so you don't close it while someone is working on stuff. I like when randos join mine, but never know if/when someone's playing
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My transition was seamless and successful, thank you!
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Also got a lot of work done on the explorer ship!
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https://imgur.com/a/6Id94 Here you go! Sorry for the FOV, it's small haha. This is on the east side of the spawn island, on the west side I'm gonna make a huge house with a view lol
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Suggestion: Visual indicator of weapon/tool condition
Nathan Fetsch posted a question in Suggestions & Feedback
I think having a visual on our HUD might make things slightly user friendly. My idea is behind the icon of tools (axe, picks, shovels etc) maybe have a transparent color indicating the condition of the tool behind the icon? Green for pristine, yellow for work, and maybe red when there's about 10 hits left? Just an idea! -
After my multiplayer server kept glitching I switched to a solo one. Here's how my temple is looking
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Hey guys, Just thought I'd throw out an idea, after finding the **SPOILER** oriental windows and logs in a shipwreck it gave me a craving to build an old Japanese themed village. It would be neat to have like Pandas, Dragons, cherry blossoms, a mountain to model Mt. Fuji, samurai robes, a new food in rice, etc. Just thought I'd throw it out There! Loving the game.
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Hey guys, just wanted to leave some Feedback! Saw Ylands on the E3 stream, thought it looked like a fun relaxing game so started the free trial last night. Ended up loving it and let my daughter have a crack at it. She loves it! The best part is teaching her about adding, subtracting, fractions, thought process, and survival all in one! The best part was when she learned she could tame a horse and have it as a friend. Really appreciate the hard work and great game!
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