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Posts posted by Chocho-bis
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Whole reward system was reworked in 2.2 so it should not be so confusing, every encounter now gives some sort of reward for secrets and since 2.3 there should be small "tasks" with rewards.
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This was never fixed actually, the pathfinding will never work properly with this logic so we will remove the running NPC behavior from drills and grenades, it is not helping anything anyway.
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Map generator is continuously updating, this particular problem was mitigated a bit in 1.9 and 1.10 and completely fixed in 2.0
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issue was caused by improper terrain validation when ship was spawned, was fixed partially in 1.9. Slould never happen since 2.3.
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Issue was partially fixed in 1.8.1 and completely fixed in 1.10 with new blueprint refactor. Broken unfinished builds from older version can be cleaned up with command /cleanupbpleftovers.
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was fixed in 1.8.1
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All mentioned blocks should be craftable for some time now.
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This is not problem of the game but problem of communication between unity build and steam client so there is nothing which can be done from our side.
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Was fixed in 1.10
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Wooden letters are not in grid but they are blueprintable since 1.10.
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Issue was fixed 1.8.1
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Issue was fixed in 1.8.1 (for newer maps)
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Issue was fixed in 1.8
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Issue was fixed in 1.10
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Issue was fixed in 1.8
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Issue was fixed in 1.8
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Issue was fixed in 1.9, although alternative function will be present in 2.4
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There was an issue when engine only ships could not start on mobile which was fixed in 1.9, proper buttons for switch between sail and engine should be present as well.
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Issue was fixed in 1.8, also whole sound for charging station was changed in 1.10.
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Was fixed in 1.10.
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Issues were caused by very unstable network connection. We implemented a lot of mitigation in 1.7 and several other "save cases" between 1.8 and 2.0. Since then similar issues happen only to users who disconnected from key features for more then 15 minutes straight. Even in this most unlikely scenario when player send report feedback through in-game message (which automatically sends logs), devs (me) should be able to restore any lost backend progress.
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Issue was fixed in 1.9
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Was fixed in 1.7
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Old problems with map generators, this was continuously changed as map generator and random encounters were evolving. Mentioned issue was partially fixed in 1.8 and completely in 1.10, also whole encounter visual on compass was changed in 2.3 so it become obsolete anyway.
Maya Hat?
in Bugs & Technical Issues
Posted
Issue was fixed in 1.9