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Posts posted by Chocho-bis
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This issue should be fixed for some time now.
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This particular issue was fixed some time ago, should be fine in current version of the game.
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This was fixed some time ago, should be no longer possible.
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Focus system was improved a lot since that time. Should be fine now.
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This should be fixed for some time now.
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All mentioned problems should be fixed for some time now. As for suggestions most of them should be implemented in the game (some only partially but it should suffice hopefully).
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This should no longer be a problem. In normal games offline players disappear and in custom games they are now better loaded with world simulation.
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UI was changed completely custom games are shown in MP lobby correctly now.
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Whole networking was redone since that time and problems should no longer happen.
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Mentioned issues should be fixed for some time.
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In current version new mutants do not spawn in proximity area around player (100m) so this should not happen anymore.
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In present version of the game you should be able to connect even with weak internet but it will take some time. In case the packet loss is to large you should be sent to main menu with some error message. You should never stay hanging in loading anymore.
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Should be fixed for some time now.
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All mentioned issues should be fixed in current version of the game (except the water where we removed the physics completely so it is no longer possible).
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Whole UI of inventory was redone and this was fixed with it.
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This was fixed some time ago, should be fine in current version of the game.
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Memory was not cleared correctly in those old version of the game, should be fine in current version.
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Old prealpha save files are no longer compatible with game, but original issue should be fixed and no longer happens.
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Physics of ships were changed as well as physics of other dynamic objects and this is no longer possible.
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These old files from pre-alpha are not compatible with current version of game anymore. Right now issue should not happen anymore. Also in adventure you can always open world/region map and travel to another map.
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At that time ships were not properly synchronized and bunch of weird things happened. This should be fixed for a long time.
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Closing since it is an early access crash without logs, if any similar problem persist today just let us know from in-game feedback, but it should be fine now.
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At that time multiplayer synchronization did not work properly (basically there was none). This should be fixed for some time now.
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This should no longer happen (was fixed long time ago).
Failed to load: qtwebengine_devtools_resources.pak / No Textures / Dark Screen
in Bugs & Technical Issues
Posted
Sssue should be obsolete after those years, if something similar happens in current build, send us in-game feedback where we should see what is wrong.