Jump to content

Yo HasLEGO

Ylands Star
  • Content Count

    112
  • Joined

  • Last visited

Posts posted by Yo HasLEGO


  1. I'm humbled you used my old picture in this, though I have to give credit to Ed who built the amazing castle.

    As for the pets, are we talking about the little flying companions? A flying penguin would be fun I think. Or a pegasus! The time of the year makes me think of bats too ?‍♂️

     

    In any case I'm super excited for the update, love you guys.

    • Like 5
    • Upvote 1

  2. After long thinking and delaying I finally came up with an idea for my mystery island. 

     

    The player will arrive on a unique looking island, but nothing too suspicious. 
    On the way they might encounter a big mystical whale swimming around. 

    However, once they set foot on the island they'll quickly find out there are no ordinary animals to be seen!
    There will only be mystical creatures hiding behind the bushes.

    After further exploring the player will stumble upon what looks like a tree house.
    They won't be the first to find this land of mystical creatures!
    The tree house had belonged to a previous survivor, a musician. He had wrote songs about his adventures on the island and documented some of the creatures he came across.
    In the songs the player will find clues that this island is far more than it seems. Far more important, far more...ALIVE!

    As it turns out, they were on top of a gigantic beast this whole time!

     

    Sketches of the island beast and the whale:

    211298517_ylandscreatorcompetiton2sketch.thumb.jpg.3bdf0daabd2e9dcdb487c3109e32994d.jpg IMG_20210904_015129.jpg

     

    Inspiration sources for the island: 

    712382066_ylandscreatorcompetitioninspiration1.jpg.43c4031d8345a3ed799cc15bec5fc881.jpg 1726193543_ylandscreatorcompetitioninspiration4.jpg.82cb96a796a6577427f6ea3a46d40616.jpg f815999f2453eaf2da60f6347b68c9de.jpg

     

    Inspiration sources for the tree house and whale:

    2119325915_ylandscreatorcompetitioninspiration3.jpg.e34b650cf39ad3eef7b6491090b5f255.jpg 1199856469_ylandscreatorcompetitioninspiration2.jpg.aae87e0d3896e5a9ed3d05683c539024.jpg
     

     

    I have done some work in ylands though...I'm not fully happy with it yet. It is still too clear that the island is a creature.
    I'd like it to be deeper in the water so its legs are barely visible unless you go diving to see them..
     

    20210910025404_1.thumb.jpg.598a780368802f4c2f86b22c3d242c5b.jpg20210910025349_1.thumb.jpg.3da3b9f5262d1ba172e830f4c7c8c0d0.jpg
    20210920000146_1.thumb.jpg.a3233987df6a30388d9f60d7d4e6611f.jpg20210920005652_1.thumb.jpg.693fdc9914795288e9d4103c47d0c148.jpg

    • Like 6

  3. 10 hours ago, spiritchaser28 said:

    I noticed tonight I could not freeplace the energy linker anymore. I tried using the building table and just pressing q when I held it and the option is no longer there. Not sure if this is an oversight. I sometimes use them in my builds.

    Perhaps they are working on implementing energy linking when we are in build mode and that messed it up ?

    • Like 1

  4. It would be ideal if we could freeplace and -rotate and precision-place blueprints like any other block.

    Regarding the blueprintable items, as JC said, I imagine more items would be difficult but it would be awesome if we could blueprint every craftable item (steel rods being of the highest priority ?).

    • Like 5
    • Upvote 1

  5. On mobile I can't switch between engines and sails to power my ship. There simply isn't a button for it. 

    This mean that i can't drive my ship that only has engines. ?

     

    edit: the engines themselves are almost inaccessible to turn on manually

    • Upvote 1

  6. I'm sure you've heard it before, but the menu in workstations needs to change. 

    In my humble opinion it would be way better to have the "pending" and the "recipe" menu both visible at the same time, in stead of needing to switch between them all the time.

     

    Especially now in the bèta, it's even worse. ?

    When you open a workstation, it automatically brings you to the recipe menu. So I need to switch to the pending menu every time.

     

    My suggestion

    -Ditch the 3D image on the left. If we want to see it, we can, in the main crafting menu.
    -Have all the info on the left: the requirements and its images, the recipe, the amount you can craft of the item and a 3D image of the craftable item.
    -Keep the pending menu on the right with the 12 slots and two buttons (Craft & Take all) edit: (Feed & Ignite as well)
     

    The main inventory menu is ok. The only problem there is that the "break" button is too hidden.

    • Like 2
    • Upvote 3

  7. As you can see on the compass, there should be a random encounter here.

    I checked with freecam and there was nothing underground nor in the sky.

    20210622171512_1.thumb.jpg.a25f04d3a463f5c625ae508ee06c7f7e.jpg

    edit: after some more exploring i found lots more empty encounters. On one island more than half of them didn't pop up.

    20210622231416_1.thumb.jpg.e81740fdf58b9e3c8a08348f32760056.jpg20210622231519_1.thumb.jpg.c2d54bbfe176be6c1e60c2f3db606701.jpg20210622232937_1.thumb.jpg.ab587c76e67e52f97c05f6009532c5d0.jpg

    • Upvote 1
×