SkyggeEngel
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It's been detailed further up in the post by me and others, more islands to explore and more distance and challenge in finding them. like renderin further up said, you used to have to follow seagulls to find the islands and you had alot more space between the islands. The game has been massively reduced in size and scope and thanks to all our feedback, the devs are possibly now looking to bring this size and scope back. I'd rather have this over another grindfest, but with respawnable resources, I dont see how it couldnt have both. If resources respawned, you could allow for manually adjusting some sort of crafting multiplier. I'd make a new suggestion for that feature though, just to make sure it gets the attention of the devs. Dont see why we cant both have our way.
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This would only up the price rather than the challenge, the journeys would still be as short and the exploration would be as lacking. I can see where you're coming from but it'd only make it seem like the game has more to offer, rather than actually give it more to offer. All while making it a grind.
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So procedural world generation? If that is what we're talking about here, that would make this simply amazing. Maybe even the old cave systems with the giant rooms at the bottom. Most magical moment I ever had was finding an Alice in wonderland style teaparty deep deep in huge cavern. I like what I'm hearing but I'm also scared of getting my hopes up
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Our main issue is with the time it takes to fully explore everything though, we killed the alphas, explored the Islands and caves and reached ylandium power tech all in the span of a day. If only we had some more places to explore, this would keep us playing longer. The world just feels too small, especially after playing other games with the same features. Perhaps a way to generate and travel to a new world when you reach the map border would be possible. Something akin to Atlas' grid system maybe?
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Currently playing cooperatively with my wife and the explore map size is very disappointing. We had 4 islands, a polar region and a starter island. We finished building a boat and exploring in the span of an hour. I remember playing this in early access and having tons of awesome locations and islands to explore, is there any way to bring this back to give the game more playability?