Jump to content

TE5LA

Registered User
  • Content Count

    34
  • Joined

  • Last visited

Posts posted by TE5LA


  1. 5 hours ago, Whane The Whip said:

    "So so sorry, we're keeping your money, we'll give you 7 days for free, but we won't fix anything so you get 7 more days of a broken server."

    Haha! That's like asking for a refund at a restaurant because the food is terrible and they offer you a coupon for some free food.

    • Downvote 1

  2. 5 hours ago, Whane The Whip said:

    Thanks for that. I did end up with another host and so far I've had no issues with them. I did however find the site for NFO and I book marked them as a reference to check out should I encounter issues with my new host. Nitrado contacted me today (took them 5 days) and they offered me a few days for free lol, and this was in reply to my last ticket telling them that I want a refund... a few days free for a host that does not work, that's rich. What a ripoff. And they didn't even address any of the issues that I reported, they didn't offer to fix anything, all they did was copy and paste the same message they send to everyone which can be summarized as:

    "So so sorry, we're keeping your money, we'll give you 7 days for free, but we won't fix anything so you get 7 more days of a broken server."

    They said that they couldn't reply earlier because they were busy with customers... yeah, everyone is complaining and they just keep taking money.

    Yes, I've used them a lot for game hosting. They also give you a free Mumble server and website space with a game server. I won't be doing a Ylands server because the server won't even run for me. I have no problem with dozens of other servers.

    • Downvote 1

  3. 21 hours ago, Whane The Whip said:

    As a side note, If you're thinking of paying for hosting, I would stay from Nitrado, I have had nothing but problems from them since day 1. Simply put, the hosting that I paid for has never worked, their customer service line is a busy signal 90% of the time and the 10% of the time there is an answer, its a recording to call back during business hours, even though all my calls have been within business hours (6 hours before their close). Out of the 5 tickets that I've submitted, Nitrado hasn't responded to a single one and one of them was closed without a reply. I've used hosting services in the past for other games and have never experienced anything as bad as Nitrado. Literally, no one at Nitrado has ever done anything to reply or address my issues, it has been a waste of time and money.

    NFO Servers is a good hosting company. Tech support is 24/7 and usually have response within minutes.


  4. 2 hours ago, FrogTerra said:

    Hi i was just wondering if there is anyway that my friends and i could get a copy of the dedicated server to continue our world current it doesn't let us join anymore!

    Perhaps you (Bohemia) should start a dedicated server alpha testing group. You appear to have a lot of interested parties here. You could sign up testers and supply a private link with server builds before releasing a buggy build to the general public. I know this sounds a bit crazy, but... :)

    • Downvote 1

  5. On 12/8/2017 at 6:17 PM, WijkagentAdrie said:

    This idea has got my attention as well, I never used linux but all I know is I pay quite a few € a month now just to have windows, so if Linux is cheaper/free then that would be more than welcome!

    Linux is open source. It can be free but some distributions charge. It is much more efficient and reliable than Windows servers, thus the reason most servers use it, probably 80% or more of the Internet runs on it. Most dedicated server hosts charge less for a Linux-based server because it costs them less.

    • Downvote 1

  6. Now that the game has been released, what is the state of the dedicated server? If it has not been fixed and vastly improved, I will not bother hosting one or playing for that matter. This kind of game will not survive without dedicated servers, so this has to be priority.


  7. 14 hours ago, WijkagentAdrie said:

    Also I'm not 100% sure why you took some -rep, I agree that you sound kinda harsh/direct with your comments but they are all fair and true to be honest.

    I guess some people don't like to hear the truth. My comments are direct. I thought this was the idea of a technical issue forum. Guess some would rather everyone be a fanboy and let the game die.

    • Downvote 1

  8. Adding to MP problems, the dedicated server isn't stable at all. I just tried logging in and it reaches 100% download and goes no farther. Just keeps scrolling the funny phrases at the top. This happened the other day too. The server monitor shows no errors or anything unusual, but you have to kill the server and start all over to make it work.

    Could it be, since the server is set to allow four players and it never logs players out when they disconnect, that I can't login because the server thinks there are four player on?

    • Downvote 1

  9. 13 hours ago, Hurricane43 said:

    Single Player games are the best in my opinion, I love them dearly, and am not interested in multiplayer games... I speak to many people during the day for 8 to 10 hours, like to come home and have a nice easy and chill time in single player.... A lot of gamers have preference and this game is giving you an option to play single player or multipllayer and it's the experience you create, I don't multiplayer to have fun... 

    There are iron doors and wood doors that you can craft. If you go to crafting and search door they should show up.... 

    Everyone has their own preferences and I respect yours. May have something to do with the differences in age or how we were brought up. I grew up long before home computers when games were cards and board games. I used to play the war games by Avalon Hill and SSI. These were hardcore board games with giant boards about 3-feet square and hundreds of hexes on the board. A single game with two players often took several days to complete, that is, if you could keep the board from getting turned over during this time. When computers came and RTS games appeared, I thought it was great. Now I could play these games in real-time, not turn-based like board games. It's the reason I despise turn-based strategy now (with the exception of Moonbase Commander). And those game I could play single-player, but sandbox MMOs just don't offer the same challenges for SP mode and I see them more as social games.

    Aside from this, games should offer both options, I'm just saying that MP is more important and should be priority in development. What SP computer games do you know of that are still popular after 10 years or so?

    • Downvote 1

  10. 7 hours ago, WijkagentAdrie said:

    This would also make using keys on chests/doors a lot safer :) 

    Adrie

    Doors? Where are doors? I've never found them in the crafting.

    I don't see much fun in a sandbox game where you just eat and pick up things and craft stuff for single player. It would have to be a game that has specific goals to achieve, solving quests, completing a story, etc. The people who should be playing single player games are the ones in survival games who just want to kill others on sight.

    I'll suggest what I have in other forums of new survival-type games: If this game is to "survive", it needs to concentrate on multi-player, specifically on dedicated servers. Look at any older game that has survived through the years and you'll usually find they have a successful dedicated server community. After EA and GameSpy bailed out on many of their games and removed master servers, many of them were revived by fans who figured out how to keep dedicated servers online.

    There is a new survival game coming that I'm really jazzed about and it appears to have a very competent dedicated server component.

    • Upvote 1
    • Downvote 1

  11. 3 minutes ago, Ane said:

    Thanks for your feedback! We know that we still have a lot of work to do when it comes to the dedicated servers. We are continuosly working on it and we'll keep doing so in the following months :)

    Just out of curiosity, why don't you play in Singleplayer mode? Most of the issues present in the dedicated servers are not there in SP.

    Mainly because I can't stand single player games. Multiplayer is the reason computer games were created. Otherwise, why not just read a book?

    • Upvote 1
    • Downvote 2

  12. I don't play the single player mode, only on my dedicated server. There are many bugs that prevents being sold on the game so far. I understand it is in Alpha but I feel certain things should have been resolved by this point.

    1) You die of starvation when you're logged out. I pointed this out before and was told it is a known bug. Very important to fix this.

    2) Pieces are too difficult to place. It's very hard to build any type of decent house. The pieces just won't snap where you want them to, even if it is a legitimate position, you just can't get things to line up. You should consider a "blueprint" type system for some more complex objects like houses where you gather all the materials needed, click a blueprint and place a fully built structure.

    3) I have 3 players who once joined my server (days ago) and disconnected (according to my Server Monitor) and are still on my map, just standing at the spawn point. Player's avatars are not being removed after they disconnect.

    4) The audio/video sync is way off when chopping trees. The sound occurs way before the animation. I have over 120 fps too.

    5) Server Monitor is itself very confusing. Clicking "Start" does not start the server. I'm not sure what it does, but the server won't start until you click "Host A Game". The "Restart" doesn't seem to work either. You can't create a server name in the monitor. You create a name, but it isn't used for the server. You have to start a single player game and edit the default name, then quit, copy the file from the Documents/.../...Ylands subfolder, move it to your server, and use that. It's awkward at best.

    If this were a project by a small Indie company, some of these things could possibly be overlooked, buy Bohemia Interactive is hardly a newcomer in developing games.

    For me, the game is unplayable in its current state and I could not recommend it to anyone.

    • Downvote 1

  13. Began where I had an axe and could not change to any other item. Selecting them on the bar did not change the fact that I was holding axe and it still performed as an axe. Couldn't pick up any object from ground. Eventually could not even change the selected object in the toolbar.


  14. So, coming home, I could not connect to my server. The Server Monitor showed nothing unusual. When trying to connect, it would reach "downloading server data 100%" and never get past it. I restarted the server several times. Finally, I got connected and everything had reset from the beginning.

    Does this not save when you restart the server?

    • Downvote 1

  15.  

    8 hours ago, WijkagentAdrie said:

    It's actually the map name that will become the server name. Devs are making it so you can change the mapnames and therefor change the servername :) 

     

    The servers I've seen online are not of map names.

     

    1 hour ago, John - Ylanders said:

    For now, if you make an explore mode game in single player, it allows you to name it as something other than explore, then you can host that save game with the server monitor and it will show up with your custom name.

    What? Like start a game from the server? Or play from the client and then move files to the server?

    • Downvote 1

  16. 17 minutes ago, John - Ylanders said:

    I believe this happens for any online players, when someone on the dedicated server / multiplayer game, logs in, or logs out.

    For me, it can range from 1 - 5 seconds, and it coincides with the connection / disconnection in the monitor.

    My Server Monitor shows only one other player ever has tried logging in, but I can't tell when this was because they are not time stamped (there's an idea).

    If that's the case, it certainly shouldn't happen. Nothing in this game should use hardly any resources. Is there any notification while you're playing that someone is joining or has joined? This lasted a lot longer than 5 seconds, was at least 30. It did not go away until I logged out and came back.

    Ane, since you appear to be on the Ylands Team, can you let me in on the secret of setting my server's name? It does not happen in the Server Monitor program so I figure there's a config file somewhere, but I can't locate it. Since I have my own server locally, I would be willing to help test dedicated server issues and make suggestions if you like. My first suggestion is to make the name you assign in the Server Monitor be the name of the server in the game list.

    John, what exactly do you mean by "... and it coincides with the connection / disconnection in the monitor."?

    • Downvote 1

  17. Just now, Ane said:

    This didn't happen in Singleplayer, did it? Did it happen on a Dedicated Server? If so we are aware of this, it will be fixed :)

    Yes, it was a dedicated server.

    Also, the audio does not sync with the animation when chopping down trees. I have a solid 121 fps.

    • Downvote 1
×