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Molenusaczech

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Posts posted by Molenusaczech


  1. 39 minutes ago, zarwil said:

    First of all, like I suggested in this thread, energy links need to be retained in game blueprints. I honestly feel like it's a travesty that this feature was removed, because now there is no way to neatly integrate energy components into our blueprints. Aside from that, there are a few fundamental pieces missing for energy to be truly useful in my opinion;

    1) More automated doors (similar to the force field door, but with normal doors instead). The energy door just locks/unlocks the door instead of opening/closing it, which is what I want.

    2) Sorting items into various containers is an endless pain in games like ylands, and anything to help this problem is greatly appreciated. Pehaps take some inspiration from Minecraft in how items can be collected and sorted into different containers using redstone. At the very least I would love a "trashcan" item which you can throw your random junk into, although this doesn't need to use energy of course.

    3) There needs to be different ways of activating energy circuits aside from manually using a lever. I would love a light sensor which could, for instance, be used as a day/night trigger for street lights. A pressure plate would also be nice. Any kind of sensor to detect world events would be nice tbh.

    4) I you want us to be able to create cool digital circuitry without using scripts, there are two crucial items missing to complete the current set of logic gates; a clock and a storage unit (for data). Actually the storage unit can be made with logic gates, but you would at the very least need to make an SR NOR latch to store a single bit, which is unnecessarily complex when you could just add a simple logic block to store a bit instead. The clock is more important, because without it we can't really create anything complex that's self-perpetuating. The clock would be a logic block that switches on and off with a certain frequency that can be selected by the player. With this, and a storage block, you could do quite a lot.

    you actually cant make a latch, cuz you cant connect an output to a previous input...


  2. The energy does very little, there should be some practical use for it... here are some examples

    Pistons/rotors - so you can move/rotate stuff around and make cool things (take inspiration from scrap mechanic
    Factory buildings - automated crafting and farming of resources (take inspiration from Foundry, factorio or shapez)

    Note: This should be late game content

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