Okay, you speak about fixing most annoying/critical bugs.
But what about the most throwback issue there is with the game? The "random freeze" thing, where game literally stops responding and simulating for up to 6–7 seconds.
This is the reason many people are afraid of picking up the game in the first place and (might've already) detour(ed) many from playing it at all. I fell in love with Ylands, but keeping such major optimization issue in the game for long time calls under Steam governed rules, which state failing to deliver working product allows for unconditional refunds.
I am really looking forward to further development, but it's simply unacceptable to not look into issue as soon as it emerged.