our first suggetion are a "Techbench" and a fully techtree because the machines and overview of "aged based items (actually, so you have always to look into the wiki and not anything can be found on it.) -next suggetion are: Tanks, Planes, Submarines (1.WW)etc.. Wagons, Cannons - both who can carried by horse, more 3D ship parts (for these guys who aren´t the best ship creators), balanced recipes of the guns (the musketball and pistol recipes, are a littlebit too difficult), eventually upgrade options for cannons or machines into the next age -> Catapult ->UPGRADE-> Artillery OR Foundry ->UPGRADE-> Adv. Foundry -balanced damage on the enemies and every weapon. -Blueprints .. definitly. if players can build in creative some ships or small houses, who can be placed on a multiplayer game - it would be awesome!
-linked Cannons -- if you are playing with only 1 friend, you dont need an ship fleet ingame for managing. you are controlling the sails and the ship, while you friend are fishing or using only 1 cannon what is a littlebit ineffctive. -please integrade a small backpack or a container for ores! the inventory are too overfilled if we go farming -new map-system! a rly large point because you have to change the overview of the terrain rendering. we´re missing waypoints, a compass as item, a sixtant and a spyglass for discovering new islands. the map have to sync always the actually position on the island! -Ages... actually you begin in the "Discovery Age" ingame. This are a very nice idea! so please expand this idea into the next round. So we could see (and understand it right) are the items and machines based on the Age who you are. This means: "Discovery Age" (where you are a survivor and small Settler), "Colony Age"(where you are a Colonist or a King of a small Fortress and City in medieval), "Pirate Age"(where you discover newer lands, "be the guy of sea - arr! (((if you understand))) ), "Independence Age"(where you are a light modern Guy for expansion in the indep. Wars), "1. World War"(where you are a highly rated modern Guy for defeating your country against enemies with high technology such modern warships, modern artillery, tanks, planes and subs)
thanks for reading and player feedback about this ideas
Hi my friend and i have some ideas.
our first suggetion are a "Techbench" and a fully techtree because the machines and overview of "aged based items (actually, so you have always to look into the wiki and not anything can be found on it.)
-next suggetion are: Tanks, Planes, Submarines (1.WW)etc.. Wagons, Cannons - both who can carried by horse, more 3D ship parts (for these guys who aren´t the best ship creators ), balanced recipes of the guns
(the musketball and pistol recipes, are a littlebit too difficult), eventually upgrade options for cannons or machines into the next age -> Catapult ->UPGRADE-> Artillery OR Foundry ->UPGRADE-> Adv. Foundry
-balanced damage on the enemies and every weapon.
-Blueprints .. definitly. if players can build in creative some ships or small houses, who can be placed on a multiplayer game - it would be awesome!
-linked Cannons -- if you are playing with only 1 friend, you dont need an ship fleet ingame for managing. you are controlling the sails and the ship, while you friend are fishing or using only 1 cannon what is a littlebit ineffctive.
-please integrade a small backpack or a container for ores! the inventory are too overfilled if we go farming
-new map-system! a rly large point because you have to change the overview of the terrain rendering. we´re missing waypoints, a compass as item, a sixtant and a spyglass for discovering new islands. the map have to sync always the actually position on the island!
-Ages... actually you begin in the "Discovery Age" ingame. This are a very nice idea! so please expand this idea into the next round. So we could see (and understand it right) are the items and machines based on the Age who you are. This means:
"Discovery Age" (where you are a survivor and small Settler),
"Colony Age"(where you are a Colonist or a King of a small Fortress and City in medieval),
"Pirate Age"(where you discover newer lands, "be the guy of sea - arr! (((if you understand ))) ),
"Independence Age"(where you are a light modern Guy for expansion in the indep. Wars),
"1. World War"(where you are a highly rated modern Guy for defeating your country against enemies with high technology such modern warships, modern artillery, tanks, planes and subs)
thanks for reading and player feedback about this ideas
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