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V-Alfred

[Could be a Bug] Weird Size of Ship's Hull Boundary

Question

Hey Devs and Ylanders, something weird happen when I was building my ship in the Editor. I don't know how this happen, I just realized this bug when I try to move my ship with my character in explore mode, and the ship won't turn, only onward and backward. Back at the Editor, click the hull, I saw that the boundary (green square) of the ship is changed, and it's so big (picture number 2). I though it was because I miss click and group objects that far away, but I couldn't even check it, because when I go to farthest point of this green square, it will gone poof because of the distance limit of selected object. And then I check the right click option to see if the hull is really in grouping, but nothing say "group" in there when I only click the hull (picture number 1). :|

Here is my exploration mode save game, where this bug happened. My ship is at another island nearby, when you spawn in from editor you will see fisherman shack nearby. You can follow this angle (picture number 3) to get to my ship's location, it's simply just forward not too long from this angle  and the ship is at the beach on another side where you from. For now I can't seems to fix this issue, so I'll just load my old backup. If you guys found another way around please let me know. Thanks in advance.

  1. 298610_20171228060530_1.thumb.png.95b5516c93fa7c0ec13f08355c6db6ef.png
  2. 298610_20171228174415_1.thumb.png.570b8e6e82cd0cacd14b988c450a3e3f.png
  3. 298610_20171228060241_1.thumb.png.536202e56e143cfbe9cfef18b8145390.png

RAGNAR(1).rar

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