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tortmancomith

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Everything posted by tortmancomith

  1. tortmancomith

    Sneak Peek #49

    good god please what ever you do do not make this new modding scene another creation club. I was immediately pummeled with paid store entering my game and had 53 hours of the buggiest gaming i have ever done. The engine itself simply dies trying to use the mods now mind you there arent alot of them. most likely reason i can see is the game runs like garbage. early access or not if it runs terrible you wont want to go to a workshop and download more stuff to add to the game. Alpha= add feature make your promise a reality. Beta= break it any way you can fix bugs as they come. besides pets and a few other features that you will need allot coffee for their roadmap doesn't have any the community wanted fixed. Without working toward optimization in the future your left with garbage. don't tell me it cant be done just say we don't bloody well feel like it. The comment about a supercharger is funny to me being a mechanic you dyno the engine way before you build a body on a car. If you don't you have a shinny care with awesome wheels and a engine that wont run or snaps a connecting rod in the first ten minutes. that being said lets fix the sound in the game while it looks awful on you tube. All major you tubers have abandoned this game mid ship. wonder if their contract ended or the game just ran like garbage and wasn't worth another look until the devs do something about it. I vote the latter. by the way you web page crashed while writing my first comment made me laugh uncontrollably proving my point. i posted 53 bugs in 53 hours on the comprehencive bug list section {which isnt updated to reflect more than 3-4 bugs} that's conservative since their were way more than that fix one ill add another to my list when my list is gone ill consider your job done.
  2. all of this was noticed in single player gamesin 53 hours of testing. only with this pc. 4.3ghz 8 core processor strix r9 380 gpu at 4gb 32 gigs 2133 corsair ram windows 10 64 bit os 500gb sansung ssd 1. birds fly under water 2. animals pathing breaks quite often leaving them motionless. 3. digging causes screen tearing seeing all way through the world this can be done walking under a ledge as well. 4. tamed animals walk off leaving you. 5.inventory glitch where items shift off screen inaccessible on a fresh map] 7. hit boxes digging are not correct sometimes you dig completely behind you not where you are pointing same with placing blocks. 8. Massive lockups on death or just before death 9. items fall under other items becoming unreachable. 10 car parts that fall off of cars are persistent and cant be removed. 11. moderate to large builds are 100% unplayable due to engine limits. 12. first person has no animations or tools making it very hard to see what you are using or digging. 13. Using the shovel some parts the map wont flatten or fill. 14. the editor crashes after dropping to 1 frame trying to paste in a building. 15. fires above the ocean automatically go out when lit. 16. at the water line the particle effects of the water disappear. 17. some times the poi's only half load leaving garbage floating in the air. 18. digging voxel will leave unseable at certain angle shard known as widdow makers on the map effectivly trapping anything that walks into them. 19. rain storms make the game unplayable due to such bad performance. 20. if you run a horse into a wall or rock and dismount you get stuck in terrain. 21. chunk loading staggers even the best of pcs making exploring nearly impossible. 22.looking at animals drops fps significantly testing on boars trying to resolve poor performance. 23.sharks get stuck in the terrain making them easy to punch to death. 24. trees wont grow on oceans [specifically no island map on your workshop. 25. in the editor saving a map change auto saves a project in your game list. 26. enterting a boat in first person and exiting the boat results in being back in third person mode. 27. there is no draw back in first person mode for bows. 28. some times items of the same type do not stack unless refreshed by dropping them. 29.the auto sizing of the gui crafting will result in the item leaving the list and items unwanted crafted if you click to fast. 30.no tool tips 31.it rains indoors. 32. trees clip through walls 33. items dropped near a house or structure sometimes drop on the roof of the building. 34. water will not propogate leaving ai pockets in the water. 35. using a lt torch and changing to a pick puts out the torch. 36. all prefabs are on half block off the grid making them unable to build on 37.horse ocassionally explode leathing their hides 38. agro range on sharks is way to far away the will travel from other islands to get you in the right cases. 39.the default keys to manipulate items are scattered across the keyboard needing 14 inch fingers to use them. 40. mining helmets turn off to quickly in the am leaving you in complete darkness. 41. grave stones are too hard to remove and litter the island on corpse runs. 42. some foods do not give food 43 no food meter its hard to know if you are hungry or mortialy staving. 44. some sounds are way to loud example is a cat can be heard way to far away. 45. plants and treees can be planted infinatly in the same block. 46. fishing says not facing water in the middle of the ocean facing the water you need to find a sweet spot. 47. a animal killing you at a spawn location will effectivly put you into a looping death. 48. items do not auto stack when removed from chests making inv managment a real pain. 49.walking into a teepee will result in the teepeee not rendering becoming invisable. 50. boat by a dock on water level can float under the dock getting stuck. 51. alot of the features added into the exploration example map. can not be manipulated in your editor [namely spawning and roles dont show in the list] 52.objects place under the precision mode have no substance and cannot be built off of. 53. if you feed a horse and to quickly try again it puts you in hand mode punching the horse. I desided to stop there 53 hours testing 0 playing 53 bugs thats one per hour of play i think thats fair for you to get started on. Thanks
  3. tortmancomith

    Don't get too greedy! (In-game store)

    Confusion is how the shops work. They would say .10 cents for this or .25 for this if they were transperant. The thing is i dont think any real modders or members will give enough time to a micro transacion system to support the game after you release. at the moment we want to see a game made for us with quality items and coding all the rest is for after you do that and release. as soon as i seen it i wanted to get my money back but im over 2 hours. i can already say the creation on your shop all 50 them lol are sub par to even minecraft. So id say if you hadnt scared off millions who know a free to play shop is in game would gave you money to sustain the haul after release. We dont say lets paint the car then we will look for a car to buy. i dont care if you gave me a million coins for early access if the game runs like crap and there are so many limits for those who would mod the game. Most modders do not want their content to be attached to a game thats selling things in early access. Ark proved ho wbad you can kill a game they were on the top now its hard to give a copy away.
  4. tortmancomith

    COnfused

    So i just bought the game and im confused as the name states. I thought this was a one time purchase and not a micro transaction game. I see the exiting updates to buy stuff for the game. That isn't exiting to me at all in fact it makes me regret the purchase. there is 50 ish items in your workshop a lot them don't even work the more i learn of the game the more i see the free to play model jumping out. Is this a steam purchase or a free to play? I thought you put it in early access to make the game for the backers not put it in to get publicity to sell mmo items for a game that runs really bad. my suggestion would be remove that trash and don't follow the masses to the sea with micro transactions like that make a dlc after you get through the beta phase. assuming you don't just drop a major cash shop and drop out alpha to full release. It was my fault i supose for not looking into this before i decided to fund you to make a game. That being said please don't make this a game i regret having on my pc its worth the price i paid when the game and content are mine. I have no fascination in using my credit card for a weapon in the game neither do a lot people.
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