-
Content Count
61 -
Joined
-
Last visited
Posts posted by No-Half-Measures
-
-
-
Yes, the High Resolution screenshot is working just fine.
-
Yes that is correct.
-
-
This Issue has already been reported and a fix is in the works.
- 2
-
Both are fixed now & yeah totally understand not being able to like your own post's but the option just flat out wasn't there but seems it is now, Thanks.
- 1
-
(e.g. by adding the "Favorites", "New & Noteworthy" and "Groups & Themes" sorting categories in the last update).
Those Categories are only in Creative Mode and not in Crafting, Bug or intended I don't know just though I'd point that out just in-case and so there isn't any confusion on where those are located
-
So no notification text color is white it seems and thus kinda blends into the background of the notification box (Image Below). Also I noticed Ane liking some users posts but it doesn't seem like a normal user can do this so was wondering if that was meant to be like that?
-
Haha, This time the Evil Spirits are sleeping. It seems to happen with all items really I've attached a Video and My output log for when doing the video.
-
So if you drink the Craftsman Potion and then craft Iron Ingots in a unlit forge to Heated Iron Ingots the Forge will still craft them into them even though the forge is not even lit. This probably happens when smelting Iron Ore to Ingots too.
-
-
So if you go to drop a Stack of Items by holding CTRL & Clicking Drop and then click cancel this drops a Fake Item down as if you dropped something and upon trying to pick it up causes you to get stuck in the 'pickup' animation.
I think this actually might cause things to start randomly vanishing over time as I had done this in an old world and over time placed blocks in the world would randomly disappear though I'm unsure and have since deleted that world and not really willing to break my current world -
There seems to be an evil spirit on your yland trying to play tricks on you
Well you know what, you might be right because now it's all fine. When reporting this bug I actually tab-out to report it and forgot it does not Pause the Game and so when I tab back into the game I was killed by a Wolf but the issue happened again even after the world reset. The funnier thing is, is that none of the veins that I was mining where even marble and I just tried resetting the world and seeing if it happened again and it did not sadly.
- 1
-
-
So after Mining some marble in the ground for abit, I noticed it was not dropping and marble at all.Edit:
Never Mind it does but for some reason it was dropping in a location that wasn't even near to where I was mining it. So in the Image below where I'm Standing is where im mining it and where the red circle is on the mountain in the background is roughly where its dropping
-
A Dev has talked abit on the case of Storage/Containers as quoted Below;
3. Unfortunatelly no containers are available for now. Dropped items on a ground will vanished after a while. However you can "glue" items to a ground/objects in a placing mode. (just select an item in a hotbar and press "p" key(by default it is "p", it used to be "tab") - you will start placing the item. Be careful to place them at least slightly sticked into other items/terrain - otherwise it will be dropped and will vanish after a while again. (transparency of the item should guide you) This is just workaround. Containers will be added in the future.
- 1
-
PS: I would attach the world file, but I don´t know where to find it.
In your Documents/Ylands/Games
Did Reloading the level not fix it?
- 1
-
Just Noticed you can also make a New Topic in 'Archived Bugs Technical Issues'
-
At the moment Anyone can post a New Thread in the Changelogs Section of the forums, At-least I believe this is the case as I see a 'Start New Topic' button. Also to add anyone that is not signed in ( AKA Guests ) can reply too threads there too (That may have been changed as I noticed the guests reply is gone now).
-
Honestly this is more than likely a Unity 5.3.1 issue as with it came allot of UI issues some have been fixed in the latest patches some have not yet also I noticed on 'Ylands 0.05' you were on Unity 5.2.
This might even be one they are not aware off and if you guys (The Dev's) are able to reproduce it in the editor then you can report it and hopefully they fix it for the next patch. -
Awesome can't wait to test all the new stuff out and find any bugs, Speaking of which is there any news on the multi-player 'global' connecting issues?
-
Are you in Windowed or Fullscreen mode?
I didn't have any issues before with this and just did a quick test both in Fullscreen and Window and I myself can not produce this bug.
Are you able to reproduce this bug again Michal?
If you are able to reproduce it do so and then attach a output_log.txt file as it may throw an error that can maybe help the dev's fix it.
-
Put it in your Action bar and select it and look at the object you wish to give fuel and you'll get the rest.
-
1: If a bug like that happens you should probably have reported it then with the log file attached so they can resolve it. Without that information it is kinda hard for them to Fix however I reproduced this and have attached Log Below.
FYI: Log files reset each time you launch the game so make sure when your find a bug you grab screen-shots of it if needed, close the game and then go report it along with the log file before running the game again.2: Ore's and such spawn on the surface like in the image below which you mine, I am unsure about if there are any veins deep under ground, the Dev can share some light on that,
http://puu.sh/mfUV3/c109140451.jpg
3. No Idea not got that far
4. Havn't done fishing myself but I'd assume the 'fishing pole with lure' is for fishing where as 'fishing pole' cant be used to fish? idk thats my gues.
5. At the moment tools used in crafting take durability damage but using a tool to dig or chop wood do not suffer from durability loss from that type of usage.
Attached Log for unable to Respawn & the World resetting when you click Respawn on the menu for that world.
Cancel Multi-Drop Item Bug
in Bugs & Technical Issues
Posted
This is now Confirmed as Fixed in 0.07.14356