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Posts posted by No-Half-Measures
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Yeah, reloading doesn't fix it that was my initial thought.
I would record but honestly there not much too see other than what's in the screenshot below as that's were I load in and I can not do anything, I cant even push ESC to bring up the menu;
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Honestly didn't even expect a reply ^^ Mostly posted now before I forgot but thanks for the reply, Hope you and the team Enjoy your Christmas Holidays.
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Still MultiPlayer is a hit and miss situation. I have Two Other guys I test multiplayer with and it goes something like this:
Host: Player 1 - Player Two & Three can not connect.
Host: Player 2 - Player one connects but not 100% of the time, Player 3 can not.
Host: Player 3 - Neither One or Two can connect.I attached an updated Output log for connecting to a failing session, Am glad to see that we do not have to flat out restart out game and can now just hold ESC to cancel.
Could this possibly be a PortForward/UpNp/NAT Issue?
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So was doing some digging and slipped between a Marble Drop Item and the terrain and am now Permanently Stuck there unable to access any UI or to even pick up the item which would solve it but because technically I'm still 'falling' and not grounded Im unable to.
Attached Save File and Log
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Have to Agree the current item pick-up system is a little frustrating and when working on large projects like yours above is a great example of it. Maybe something like in '7 Days to Die' were you can hold a key down and it'll pull in a small radius around you what it can into your inventory.
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Oh! did not know about feeding it fuel thanks that works!
Maybe the furnace should require fuel in it in order to light it and if there is no fuel it will not light and gives your a tool tip stating it need fuel. This would also mean the furnace would extinguish once it has used all the fuel and you can relight it once you have put more fuel in it -
When trying to smelt 'Iron Ore' to produce 'Iron Ingots' they show up as if they are smelting with the 12s next to them but they do not smelt nor does the time count down next to them.
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Unity kinda already supports Borderless mode.
If you go to the install directory for Ylands then to 'Game', in there you will see 'Ylands.exe' create a shortcut for it, then right click the shortcut go 'Properties' and in the Target field add -popupwindow to the end of it so it look something like below
"C:\Program Files\Ylands\Game\Ylands.exe" -popupwindow
Then in the game menu go Configure>Graphics and check windowed mode, you can change the resolution and it'll be borderless.
However it seems to be abit finicky when changing the resolution as when I changed it to a lower I could not change it t a higher resolution but uncecking windowed confirming the changes then checking windows and then change the resolution before confirming and then confirm seemed to work around that little issue.Hope I helped and help anyone else that would like Borderless windowed mode until something more included into the game comes around.
Also I should note, running threw said shortcut doesn't launch the launcher so your game won't update if there is an update available so bare that in mind also.
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Agreed a re-spawn button would be nice since in multiplayer the current re-spawn method is not multiplayer friendly at all since if the host dies he/she has to back out to the main menu ending the current session in order to respawn which means everyone else has to wait on them rather than continuing like normal.
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So upon joining a Multiplayer session you get the normal character creation screen and when you Click play it pans up to the sky and then just sits there and does nothing.
However we worked around this by using 'LogMeIn Hamachi'. I imagine other LAN like programs that simulate a LAN network bypassing port-forwarding ect would work too.I've attached the output_log for a failed connection to a 'Global' session.
Stuck Between Item and the Terrain
in Bugs & Technical Issues
Posted
Awesome, glad you were able to figure that one out and thank you for the resave, Much Appreciated.