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BokuDesuNe

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About BokuDesuNe

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  1. BokuDesuNe

    Crouch, Walk, Run

    The walking mode implemented does not seem to prevent falls, and the lack of crouching is problematic for many of the POIs. In fact, it is problematic for every door in the game since the character seems to clip the top of any 6-voxel passage. I am not running the graphics at the highest setting. Is this a performance scaling issue--i.e. have others running at higher settings experienced the same problem--or is this a bug?
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