When a friend and I are playing on a sharegame together, regardless of who is hosting, and regardless of who enters the water, we will get a large performance tank because of this. any time anyone touches water, the host gets horrible performance. in my instance being host, I went from 100-120 fps, down to 6 fps any time my friend touched the water. this also happens when someone takes control of a ship, however, if they sit in the water for about 10 seconds, performance goes back to normal where it should be. It doesnt matter how much water they are touching, ankle deep, or swimming, this happens, but its only for about 10 seconds.
output_log.txt
output_log_clean.txt