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Posts posted by Miguel Preguisa
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I wasn't able to find it in the catalogue. I do really think it's just not there.
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Can I know differences between these new bows, please?
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Could you please share the world? I would like to see it and experiment with functions by changing some numbers and stuffs. PS: Really helpful post and video! Thank you!
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I'm really glad that you played that too! I think that key was the hardest one. I hope there will be some tutorial for work with Editor functions. Because I want to do something more, but event listener and other mechanics just doesn't want to listen me in a way that I imagined.
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Actually, I added the hay as a place to hide key. But I want to player could pick up the key without picking up all that hay. And that was quite imposible... And I wasn't absolutely sure if everyone gets that you have to search through the hay.
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Welcome to community of Ylanders Melle! I hope you will be one of the active members.
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Spoiler:
Banana indicia was for finding picture hiding a safe Thank you very much for playing this game whole! And congrats for sucessfully finishing it!
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It is finished! Do not expect too much, but I´m happy that I made it. (You can find it as a new post in Community Creations)
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How I promised, here it is. My little game (I did in editor just a few things like setting spawn and player role) is now finished and ready to share! You will spawn at wall of fort, where is somewhere a hidden treasure. You have to look for keys in that fort. Some of them will open doors for progressing, some containers with helpful indicias and you will need one for treasure itself, of course. Little helpful information: Keys like to use their colors to hide. I do not exactly how to share a world, so I hope I did it right. Here it is: Treasure hunt map
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Not quite And thank you for quick help I will post the game when it will be done, and it is not that far from finish It is more like "egg hunt" but with keys, lockable containers and hidden treasure.
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I was doing a game, where your goal is to find keys. Unfortunately, I discovered that you can't pick up any keys. You can pick up most of the items in Ylands, but not KEYS. Why? It's so annoying...
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There is some things that are not perfect about horses, but I guess you know them and work on them. (f. ex. missing animation of direction where horse is heading) Some saddles, leads and saddlebags would be also useful, but I want to tell you something another. I was pretty suprised by jumps of the horses. I know horses can jump really high, but that ones in game are more like legendary Šemík. I jumped over a wall on the picture below (banana for scale) and I think that is too much.
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I think I will maybe try to work with editor. It looks like it's already ready for an adventure.
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So simple question. How do you pronounce Ylands?
So I find one video about pronouncing Ylands, but I´m still not sure. I think there it is pronounced as "Islands".
There is second way to pronounce it. As "-Y-Lands". I maybe like more this variant, but it sounds like "violence".
Which of them is right?
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This is just a little suggestion. I know you want to add some "fluffy companions", so I think husky would be cool. Wandering around at artic Ylands with his magic blue eyes.
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Yeah, it already works normal.
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Thank you for quick responce. I guess I will play Ylands after holidays. Anyways, enjoy your holidays!
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Is it possible to run Ylands on 32bit Windows? I tried to run it after instalation and Windows told me to check if I have 64 or 32bit system. So, is there any way to run it on that computer? (I dont understand computers at all )
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It is always the same. I see tweet, I go on forum, I get excited, I turn my computer to check it and I finish reading a post. And I'm always getting excited about upcoming update.
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Can't wait to pick up my stuffs from the ground and put them into some chest or safe! And what about some lockable containers? With keys or Ylandium...
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Replicator missing
in Bugs & Technical Issues
Posted
Thank for answering it. I really liked Replicator, but if something even more cooler is coming, I think, I can wait. And I´m looking forward to see some news about development.