Have to send the output_log_clean ? i will send : YlandsLog { "LaunchUtc" = "10/12/19 20:07:49(-3)", "LogVersion" = 1 }
[IN] [10/12 20:07:49.65] Ylands Version: 1.0.0.83160 1_0_0 full w 'ylands_rc/full/29'
[IN] [10/12 20:07:49.65] System spec: os=Windows 10 (10.0.0) 64bit cpu=Intel(R) Core(TM) i3-6006U CPU @ 2.00GHz mem=3986 gpu=Intel(R) HD Graphics 520 gpuVendor=Intel gpuMem=1124
[IN] [10/12 20:07:50.84] Loaded data in 1189ms. 9 sources: 1u, 2u, 3u, 4c, 5c, 6c, 7c, 8u
[IN] [10/12 20:07:51.00] command line arguments: "C:\Program Files (x86)\Steam\steamapps\common\Ylands\Ylands.exe" -logFile ./Ylands_Data/output_log.txt
[IN] [10/12 20:07:51.76] New safe area applied to PreLoad: x=0, y=0, w=1366, h=768 on full extents w=1366, h=768
[IN] [10/12 20:07:53.48] New safe area applied to Headers: x=0, y=0, w=1366, h=768 on full extents w=1366, h=768
[IN] [10/12 20:07:55.52] New safe area applied to Common Panels: x=0, y=0, w=1366, h=768 on full extents w=1366, h=768
[ER] [10/12 20:08:00.19] Native SteamAPI_Init fail
+t Steamworks.SteamAPI.Init ()
ylands.SteamIntegration.SteamManager+<InitializeCoro>d__6.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator, IntPtr)
System.Action`1[T].Invoke (T)
YlandsClient.Preloader+<InitializeIdentityCoro>d__3.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator, IntPtr)
YlandsClient.Preloader+<Start>d__8.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator, IntPtr)
[IN] [10/12 20:08:00.23] SteamManager: onDone inside
[IN] [10/12 20:08:04.95] if optSecret start
[IN] [10/12 20:08:04.95] if optSecret end
[IN] [10/12 20:08:06.18] Quit requested. granted=True
[IN] [10/12 20:08:06.18] Quitting
--UnityLog--
Initialize engine version: 2019.2.8f1 (ff5b465c8d13)
[XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Ylands/Ylands_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) HD Graphics 520 (ID=0x1916)
Vendor:
VRAM: 1124 MB
Driver: 26.20.100.7463
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 7.481800 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 19)
UnloadTime: 8.228000 ms
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 7394.
Total: 5.894800 ms (FindLiveObjects: 0.703000 ms CreateObjectMapping: 1.198900 ms MarkObjects: 3.894800 ms DeleteObjects: 0.097200 ms)
Shader 'Hidden/Ylands/FXAA': fallback shader 'Hidden/FXAA II' not found
Unloading 3 Unused Serialized files (Serialized files now loaded: 19)