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Everything posted by Hunter-Over-Fire
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Heck yea! Propper cutscenes!
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I wish I was good at ship building like all of you are, but my skill is all in the rails.
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Cool. I hope that one day we will be able to add stuff like this to the game.
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This is much better than I can do!
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My Home Complex Still in the Works
Hunter-Over-Fire replied to bobolink111's topic in Community News
Never noticed the hearts turn purple when you equip the creator cube. But still, they could have unequipped it? -
My Home Complex Still in the Works
Hunter-Over-Fire replied to bobolink111's topic in Community News
Creator cube or not, this is beautiful either way! -
Set everything to uninteractable BUT the sleeping mats.
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Trippy.
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This inspires me.
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Classy
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I never thought this was possible until now.
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Beautiful. I wish I knew how you made those butterfly wings.
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This is really good. It almost reminds me of the mobNboss towers from RL Craft.
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Not bad. It looks a little bland, but tbh I couldn't do better without the editor. Also good job for a 2016 build.
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Exploration Mode Tavern / Community House
Hunter-Over-Fire replied to newfang1's topic in Community News
Dude. How do you only have 6 reputation points!? This is GOLD!!! -
Golden Dragon Steam Locomotive
Hunter-Over-Fire replied to Hunter-Over-Fire's topic in Community News
December 15 is when I get my PC back, I don't know if I will be able to set it up on the same day. When I finally re-gain access to Ylands I will: > Refine the animations of the Locomotive > Finish the cab interior of the Locomotive > Rework the Tender > Rework the overall looks of the Locomotive > Add a cow catcher to the Locomotive > Add a front coupler to the Locomotive > Redo the underbelly of the Locomotive > Take some cinematic shots > Update this topic page/Make a new topic page -
Verson 0.6 Golden Draggon: This is something I have been working on for a while. The Golden Dragon Locomotive is a streamlined steam locomotive constructed in a unique fashion. It has animated reverse gearing, drive wheels, drive rods, and guide wheels. I plan to completely rework the way the Locomotive and Tender look and function. Notes: The Golden Dragon Locomotive is a fictional steam locomotive from a fictional world called Elendure. It was origionally going to be a locomotive constructed in a country called Green Legion, but was later decided that it would be from an Eastern-Based Empire called Jotayato. Todo List: > Refine the Locomotive animations (Incomplete) > Finish the interior of the Locomotive cab (Incomplete) > Rework the coal Tender (Incomplete) > Reword the Primary looks of the Locomotive (Almost Completed) > Add Buffers to the Locomotive (Incomplete) > Add front Locomotive coupler (Incomplete) > Redo Locomotive underbelly (Incomplete) > Make new rods, and animations (Working On) > Add additional details (Working On) Most Recent Locomotive/Tender Updates: - Redid the Top Armor Plating - Added Guide Wheels - Added new Boiler Hatch - Added connecting braces to the armor lining - Removed windows for rework Images: - Update Photo - New Guide Wheels - New Boiler Hatch
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Yesssss... never bothered to type Pixel into the entity Searchbar.
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Basically micro cubes and different shapes as items for making small details on things in the editor. If you do decide to add them, leave them without texture.
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Similar to the water logic node, I would like to see a logic node that removes chunks of water so I don't have to reconstruct the entire ocean when I need an air pocket placed.
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Underwater bases and random wandering pirates?
Hunter-Over-Fire replied to Jeff Vaughn's question in Suggestions & Feedback
Ai shooting possibilities? Are you saying we might get hostile npcs that can do ranged weapons soon? -
I know fires aren't coming soon, but I mainly suggest this for cosmetics and details. I'd like to see fire fighter clothing including a firefighter jump suit, boots, hat with a mask, and an oxygen tank you carry on your back. I'd also like to see a fire extinguisher. The fire extinguisher can be non-functional for now. It would be awesome if you could implement these as features, but if you can't, I understand. Thank you for reading.
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Nice to hear :)
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I want there to be a logic node that generates customisable light. This will replace having to use quarts/lanterns and it will make making custom lights 100% easier.
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Yea, more like a cube but it is the width of a small steel rod.