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spiritchaser28

Ylands Star
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Posts posted by spiritchaser28


  1. I was not playing the game when they had bones, but it makes sense to bring them back. You already got bones sticking out of the meat from the animals and certain monsters you kill.  You have animal skinned hides, crab carapace shells, so I don't see much of a difference. I do understand not wanting blood and too much gore because kids play this, but plenty of kid oriented games have bones and skeletons. Look at dry bones from Mario Brothers, or the skeletons in Legend of Zelda, Cubone from Pokemon....there are plenty of examples. Expanding on things that should be brought back....the bear trap and spike trap. If it is too many errors with the programming, at least as a decorative item. Looks cool in the hunter's lodge buildings, etc. Also all animal trophies not just a few added to the crafting menu.

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  2. I have a few suggestions.

    I made this first suggestion to Adam on discord, but I think many will agree. It is about colors. I am sure many of you have noticed that the colors can vary on certain entities. For instance if you paint a stone block white versus a baroque block using the same variables in colors, they turn out to be completely different shades. Red, Green and blue set at 250 in each color ends up with bright white on baroque blocks, and a light grey on stone. I realize this is to make things seem more organic, but from an artistic point of view it becomes difficult trying to match colors. So I suggest they  allow 2 settings in paintgun and in editor for color shading. One as organic color and another as absolute color (so the colors match regardless of the entity used). Extending this train of thought I think it would be grand to randomize the colors in slight shades for selected items in editor in much the same fashion as they randomize using the basic shapes tool. 

    The second suggestion is about items I would like to see return. The painting kit and dye vials, the paddle, the catapult. They do not need to be functioning items as some of them once were, but as decoration they add to the ambience of certain builds. I am sure some of you can think of other items you would like to see return....let's not mention sharks....everybody wants those back.

    The 3rd suggestion would be expanding the crafting menu to include items that should be available to craft. Things you can find in the game like pitchforks, teapots, dishes, books( Adam mentioned they were working on that one) , paintings, a few chairs and sofas that are only available in editor....ok I get that we can't craft elven armor and swords, but bronze and steel armor and weapons and other things that were crafted by humans in history should be added to the crafting menu. Who wants craftable plastic blocks?

    Final suggestion would be a little more variety in a few common sense items that should be added. Things like Flare guns, functioning telescopes, etc. (thumbs up on the personal compass being added finally).

    That's my short list. I don't know how much some of these things would complicate or cause errors with Unity (see my other post about suggesting switching engines to Unreal). Anyhow if anybody can think of items they would like to see return or have ideas for certain things that should be allowed in crafting, feel free to add to the list.

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  3. So I have been having multiple problems with the game timing me out. I mainly play on YWD servers. Journey to the 12 Kingdoms and Origins. There is now a 5th server for Origins that is only listed in multiplayer lobby (Nitrado server) Anyhow when it goes to time me out or I see the spinning wheel of death...I wait for it to bring me back to the main screen, and sometimes it never occurs. I end up closing the program with task manager when this happens. It just happened again so I decided to come here and attach the input/output logs, but guess what? They aren't in the folder for the time played. I don't always have to close the program this way, but thought you might want to be aware. When it odes timeout again and closes properly I will send you the logs. It's been crashing so much lately that I will add the logs here soon when it does occur again.....fair warning, since the update this has happened so much I think you will be seeing a lot of these logs. (With the exception of the logs that do not save)


  4. If you are looking to hire someone, I know Ocnog is constantly updating one of the Wikis. She has a great attention for details. Not sure if she is looking for a job with Bohemia but I know she loves this game, and if she doesn't want the job she might know somebody who does.

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  5. I can't seem to find things in workshop now. Mainly compositions. Might I suggest tags such as ship, car, house, building, furniture ...etc? Or an option to browse all creations? If I type any of those tags I come up with an empty search.

    Thanks.

     

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