arnada
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Posts posted by arnada
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37 minutes ago, R4m8o85 said:Hi, I'm hosting my own server. Unfortunately, I have the problem that my character is always starving. That means that I'm really logging myself out in the evening and when I get the next day again with the server I get a message that my character is starved. So I must always responce my character.
Is there already a solution for this?
Cheers
Same issue here, we just close the dedicated server when we're done playing at the moment.
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I've played Ylands in Multiplayer on a dedicated server for 2 weeks now and this is what I've found so far (that I can remember).
Server spec:
Intel Core i5 (7th gen)
16 GB DDR4 Ram
SSD Drive
100/100 mbit connection
Client #1 Spec:
Intel Core i7 (5th gen)
16 GB DDR 3 Ram
SSD Drive
Geforce 960
100/10 mbit connectionClient #2:
Intel Core i5 (7th gen)
16 GB DDR 4 Ram
SSD Drive
Geforce 1050
100/10 mbit connectionClient #3:
Intel Core i7 (4th gen)
24 GB DDR 3 Ram
SSD Drive
Geforce 1060
100/100 mbit connectionBugs:
1. Version in launcher says 0.4.3423 but news says the latest version should be 0.4.35021 rolled back to 0.4.34289 ?2. Breaking a tool causes the server to crash (sometimes)
3. Built two large ships, climbing the ladder on the 2nd ship made me enter the first ship. (sometimes, a server restart solves this issue)
4. Placing items on a ship, last item disappears. Eg. If placing 4 cubes on a ship, the last cube would just disappear. (client restart solves this issue)
5. Sometimes the server launcher get stuck at starting. (soleved by exiting all instances of Ylands.exe in the task manager
6. A client restart is sometimes needed when dying on a ship to make all player items visible.
Edit:
7. Launching the server monitor via Windows Remote Desktop and then exiting Remote Desktop and reconnecting to the server via Remote Desktop causes the server monitor to be displayed in maximized state.
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Your overall system is too weak with a ~520mhz GPU that only supports DX10. Get a new graphics card that supports DX11.
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I would also love a simple console window where you could simply type commands and perhaps have a INI or JSON formatted file where all the settings are stored.
I tried exploring a bit to see if it was possible to create something simple in C# but if you use Wireshark or SmartSniff you can see the ServerMonitor is sending the server name, password etc to the server in a JSON format so using eg. -launcherToken -batchmode -nographics -muted -dedicatedserver -localport:xxxx -remoteport:xxxx wouldn't work since the server didn't know what save etc to use.
Hopefully we can get a nice / simple console gui from the devs =)
Take care!
Dedicated Server Issues
in Bugs & Technical Issues
Posted
We also got this error and it didn't disappear on a server restart so we typed /kick playername in the server console. The command would return with an error since no players was connected but we could log in afterwards.
Don't know if anyone else can confirm this or if it was just a coincidence.