movefish
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Everything posted by movefish
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Code generation entities cannot be used。
movefish replied to movefish's question in Suggestions & Feedback
it is like import model! you need the model first -
When I generate a beautiful model in the code, but it can't be used by others, I need to manually place and color it a little bit. I need a method to turn the code generated entity into a component
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Code generation entities cannot be used。
movefish replied to movefish's question in Suggestions & Feedback
sad! i can't find the list when i play legacy exploration.maybe i version is changed. -
Code generation entities cannot be used。
movefish replied to movefish's question in Suggestions & Feedback
sorry,i can't to get them out of "play model" when i Publish the game locally, then play it so it generates the entities, then i can't open the played game in editor!I can't find it!just open editor game!can u tell me how to using with image? -
Code generation entities cannot be used。
movefish replied to movefish's question in Suggestions & Feedback
yes! i am try -
Code generation entities cannot be used。
movefish replied to movefish's question in Suggestions & Feedback
show u more -
Code generation entities cannot be used。
movefish replied to movefish's question in Suggestions & Feedback
This is only the first step, generation. The next step is to transform the generated entity into a component. Now you can only see the generated entities in play mode, a bit like blueprints, Lego style blueprints. Generation is nothing special, the right shape, the right position, the right color, this is a good-looking component