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th4h4x

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  1. Hi, I installed the Trial version, once I click Ylands luncher to install the game,it crashes. I have windows 7 64 Bit, with Direct X 11 installed (verified with Dxdiag) and Drivers have just been updated. My graphic card is the Macbook pro one(Intel Iris 1,5 GO) and runs all the big games.... Here is the Log file. Thank you for your help. Running YlandsLauncher.exe from "C:/Program Files/Ylands/Launcher" Finding game at "C:/Program Files/Ylands/Game/Ylands.exe" Download dir: QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) language filename: "Launcher_fr.qm" Defaulted to English first launch trans file: "C:/Program Files/Ylands/Launcher/css/../firstlaunch/index_fr.html" registry value QVariant(Invalid) registry value QVariant(int, 0) AppConfiguration: platform pc_win clientVersion 1.0.2 oauthServerUrl https://account.bistudio.com/api/oauth/token gameServerBaseUrl https://ylands-api.bistudio.com/ylands-game/api whatsNewUrl https://ylands.com/news/launcher gameExecutablePath C:/Program Files/Ylands/Game/Ylands.exe defaultGameManifestPath C:/Program Files/Ylands/Game/depot.manifest defaultLauncherManifestPath C:/Program Files/Ylands/Launcher/depot.manifest cssDir QDir( "C:/Program Files/Ylands/Launcher/css" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) offlinePage C:/Program Files/Ylands/Launcher/css/../offline/new.html downloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) gameBinariesDownloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/GameDownload" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) launcherDownloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/LauncherDownload" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) launcherDir QDir( "C:/Program Files/Ylands/Launcher" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) gameDir QDir( "C:/Program Files/Ylands/Game" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) main.cpp: before UC load Initializing AssetManager Loaded false 0 assets from "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload/depot.manifest" Loaded depot manifest file C:\Program Files\Ylands\Launcher\depot.manifest Loaded true 108 assets from "C:\\Program Files\\Ylands\\Launcher\\depot.manifest" Loaded false 0 assets from "C:\\Program Files\\Ylands\\Game\\depot.manifest" Loading token. Storing token. main.cpp: after UC load and store main.cpp: After trying to remove old Ylands directory All Flow Manager steps have been initialized Preparing to create MainWindow Beginning MainWindow ctor Installed event filter Is UI null? false YlandsLauncher.log
  2. Couldnt edit the first post.... here is Previous Launcher log . Running YlandsLauncher.exe from "C:/Program Files/Ylands/Launcher" Finding game at "C:/Program Files/Ylands/Game/Ylands.exe" Download dir: QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) language filename: "Launcher_fr.qm" Defaulted to English first launch trans file: "C:/Program Files/Ylands/Launcher/css/../firstlaunch/index_fr.html" registry value QVariant(Invalid) registry value QVariant(int, 0) AppConfiguration: platform pc_win clientVersion 1.0.2 oauthServerUrl https://account.bistudio.com/api/oauth/token gameServerBaseUrl https://ylands-api.bistudio.com/ylands-game/api whatsNewUrl https://ylands.com/news/launcher gameExecutablePath C:/Program Files/Ylands/Game/Ylands.exe defaultGameManifestPath C:/Program Files/Ylands/Game/depot.manifest defaultLauncherManifestPath C:/Program Files/Ylands/Launcher/depot.manifest cssDir QDir( "C:/Program Files/Ylands/Launcher/css" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) offlinePage C:/Program Files/Ylands/Launcher/css/../offline/new.html downloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) gameBinariesDownloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/GameDownload" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) launcherDownloadDir QDir( "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/LauncherDownload" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) launcherDir QDir( "C:/Program Files/Ylands/Launcher" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) gameDir QDir( "C:/Program Files/Ylands/Game" , nameFilters = { "*" }, QDir::SortFlags( Name | IgnoreCase ) , QDir::Filters( Dirs|Files|Drives|AllEntries ) ) main.cpp: before UC load Initializing AssetManager Loaded false 0 assets from "C:/Users/TH4H4X/AppData/Local/YlandsLauncher/Downloaded/DepotDownload/depot.manifest" Loaded depot manifest file C:\Program Files\Ylands\Launcher\depot.manifest Loaded true 108 assets from "C:\\Program Files\\Ylands\\Launcher\\depot.manifest" Loaded false 0 assets from "C:\\Program Files\\Ylands\\Game\\depot.manifest" Loading token. Storing token. main.cpp: after UC load and store main.cpp: After trying to remove old Ylands directory All Flow Manager steps have been initialized Preparing to create MainWindow Beginning MainWindow ctor Installed event filter Is UI null? false YlandsLauncher-previous.log
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