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NaturalDisaster

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  1. NaturalDisaster

    RESOLVED Game does not launch

    fixed. Webroot was blocking it
  2. NaturalDisaster

    RESOLVED Game does not launch

    I'm having the same issue. Here is my log: YlandsLog {} [IN] Ylands Version: 0.6.1.41937 [IN] command line arguments: C:\Program Files (x86)\Steam\steamapps\common\Ylands\Ylands.exe [IN] Logging On [EX]U InvalidProgramException: Missing or incorrect header for method InternalTransformFinalBlock +t System.Convert.ToBase64String (System.Byte[] inArray, Int32 offset, Int32 length) System.Convert.ToBase64String (System.Byte[] inArray) Base.Json.JsonHelper.Write (System.Text.StringBuilder output, System.Byte[] value) CoreServices.Model.Oauth.SteamTokenAuthReq.DoSerializeToJson (System.Text.StringBuilder output) CoreServices.Model.Oauth.SteamTokenAuthReq.SerializeToJson (System.Text.StringBuilder output) CoreServices.RestRequest.CreateUnityWebRequest (System.Text.StringBuilder builder, System.String baseUrl, System.String& optRequestBody) CoreServices.CoreServicesManager+<SendRestRequestCoro>c__Iterator0`1[CoreServices.Model.Oauth.SteamTokenAuthResponse].MoveNext () UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Base.Utils.CoroHostProvider:StartCoroutine(IEnumerator) CoreServices.CoreServicesManager:SendRestRequest(String, String, RestRequest, Action`1, IRequestPostProcessor, Int32) CoreServices.CoreAuthService:LoginWithPublisherTicket(IAuthTicket, Action`1) ylands.Online.GameServicesManager:OnPublisherGetSessionTicketReceived(AsyncCallResult`1) CoreServices.Publisher.Steam.SteamServicesProvider:OnGetAuthSessionTicketResponse(GetAuthSessionTicketResponse_t) Steamworks.Callback`1:OnRunCallback(IntPtr, IntPtr) Steamworks.NativeMethods:SteamAPI_RunCallbacks() Steamworks.SteamAPI:RunCallbacks() ylands.SteamIntegration.CommonSteamApi:RunCallbacks() ylands.SteamIntegration.SteamManager:Update() DxDiag.txt output_log_clean.txt
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