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HetNeSS

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Posts posted by HetNeSS


  1. FPS are noticeable, agreed. Jumped straight up from "normal" graphic settings to "ultra" with stable 60 fps all the time around. I do starting to kinda like those updates, really. Like, smooth and not quite celebration-like, but in the end, it makes a difference


  2. I would prefer the water physics personally. Hadn't seen any gamebreaking bugs or stuff that's supposedly missing or some sort. There is not much to do in-game along the house building and naval expeditions, and that's a little bit of a problem on my thought

    • Upvote 2

  3. Seem to happen with every block if it was collected too quickly for system to understand it was been tooked/crafted/picked up. Sometimes the missing icons may result of images being located under the inventory grille, in place of those with dark coloured things at the background which do surround the inventory panel. Same as this time, did enter the SP game, cut down a hell of a lot of trees, did shoot a crossbow into some flying in the air logs, did continue the mass-cutoff while collecting all the goodies. When he turned back to get back home, he noticed that the one stack of wood logs (i believe?) has been gone missing. Immediately closed the game, and sent a report to this topic

    20171210151624_1.thumb.jpg.a894502c44e8d260491ead1efca60add.jpg

    output_log.txt

    output_log_clean.txt

    (Just some time earlier, 3 items has been bugged out in a row (maybe more, hard to tell. 3 for sure))

    20171210110711_1.thumb.jpg.d51c3841c9ba9461f738aff1a18ff80e.jpg

     


  4. 57 minutes ago, handofthesly said:

    I like the idea of being able to mark or write notes on the map. Not so sure on having a key/legend though, most would have discovered the ores before discovering how to craft a map anyway. But if you have the ability to mark the map then people would be able to note down this sort of thing for themselves. 

    Developers did confirmed on the steam discussions forum that something like that will come in the distant future. Having a hard time to locate my base each time using the map for myself

    http://steamcommunity.com/app/298610/discussions/1/1499000547472714195/


  5. Seems like this can affect other items as well. Same problem was with pieces of charcoal, icon of which was spotted being missing after wandering around the production area of the base. It may break each time it shifts into the character inventory screen from the klin. Each time the item was being added into a stack by game, by it's means. At least it's my very best guess so far.

    To conquier this, you may free your 10th slot of quick-access bar on the HUD, so new-crafted items will shift this way. If the operation was done this way, item icon is being shown in the quickbar slot without any breakages. From there you can pull it icon from the quickbar to any other desired slot to be able to use it in any time, and the icon on the quick access bar will remain in existence, but the one in your inventory will remain missing by any case.

    20171209082546_1.jpg

    • Thanks 1

  6. If the iron saw was been broken while sawing down wood logs into 1x1 block, upon repairing the saw with the basic repair kit and further sawing items down, as the result, icon of a 1x1 wooden block will gone missing from the inventory, making any interaction with this stack being unavailable, while still maintaining ammount number and size data

    20171208043713_1.thumb.jpg.95f7a4a2f03d4f02bc7d1c0b0ab28f99.jpg20171208044101_1.thumb.jpg.e344df1039db84a32b15f6597dce858a.jpg20171208044057_1.thumb.jpg.68e603af8044a7a7609b81fc87c5a3b3.jpg

    DxDiag.txt

    output_log.txt

    output_log_clean.txt


  7. When map and recipies being transformed to a new character after the decease of the previous one, paper map cannot being updated anymore, same with new-crafted ones. It saves the already existed drawings and does not reveal lands any further untill the game restarts. Not tested in multiplayer.

    DxDiag.txt

     

     

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