RedEagle_P1.
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Everything posted by RedEagle_P1.
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I actually agree with you, the UI is really confusing. Way too much going on for new users. Optimization has been limited but there is a reason for that -- they wanted to be feature complete before they optimize as optimization is the last step and it takes less work to put everything together and optimize then do so for one released bit at a time. Optimization is often a later step in the process of game dev. I think you may be thinking this game was further along than it is. Optimization started not long ago.
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Ooo very nice We have been having a LOT of fun on their server
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Nice to see another P1'er pop their head Welcome to the ylands forum Most of the good mini-games are the ones you will play during the P1 party. There is one fallout game on the workshop that I found well-made.
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Full Editor for Sharegames, please enable!
RedEagle_P1. replied to XXon's topic in General Discussion
That does not work for logics. -
Full Editor for Sharegames, please enable!
RedEagle_P1. replied to XXon's topic in General Discussion
I agree, that would be awesome -
So much helpful feedback guys
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Ownership and the ability to share it a bit would be cool. Great idea!
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Agreed! More content the better. These days devs work on games post-release and that work needs to be paid. The fear of people sharing decos may hurt sharing in general which I think is never good. There must be a solution to this however -- maybe the packs allow you to give so many away? Idk. Offline will be coming to the game later Skins and pets work great I think.
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Just wanted to give a big thanks to @Ane for organizing the Q&A. Some of the biggest revelations for me were: A mobile version of the game is likely coming after release & then potentially other platforms will get supported -- HYPED! The Q4 release idea is OFF the cards *phew* (glad about that) Mod support coming after release Interesting developer comments -- Maybe we can ask questions on these in this thread? @Aleš Ulm @Madamko @equieri @Berzeger & others, thanks for checking out our game Hope you enjoyed it! If you have not already seen it, this video is what we were suppose to be doing -- I mean I enjoyed trying to keep Oliver in jail but as we say in P1 -- that's a feature
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Thanks for the Q&A + questions :D
RedEagle_P1. replied to RedEagle_P1.'s topic in General Discussion
Water has needed help for a while We paint stones blue at this point to help Welcome I kinda love games on mobile too, being able to play them whenever with a touch screen is nice. P1 started on mobile sandbox games (Blockheads) and a lot of us are still mobile-only gamers -- I really hope it goes to mobile! -
I was thinking more along the lines of specific implementation points or specific issues.
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I kinda meant in the context of the message I posted just above that
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Oh and @kimbuck, @Chromedome2 and @MyPa553ng3r_P1 could you enlighten us with your thoughts on the microtransactions?
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When talking with my clan we all love the pets. You pay one time and you get something cool and it does not give you an advantage over other players. However, when talking with people I got the exact opposite feeling about decorations. People disliked worrying about using them up. There were also some concerns about adding them to blue prints and comps and having them removed. I would say further community engagement on decorations could make them work but the fundamental concept would need to be changed. I also found that the active part of the Ylands community tends not to be so much against micro transactions as most gaming communties although the word itself has become taboo among PC gamers. Since most of us are adults we understand you too want to fund your project just as we work for funds so we don't have a problem with it. That may change as the game grows. I would ask active players like @bb cakes_P1 and @StoutCrusher how they feel about decos and how they could be improved or implemented better. All the best as always @Aleš Ulm
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The ability to turn off name tags using editor logic
RedEagle_P1. posted a question in Suggestions & Feedback
We need a nametag off system for games where spys are required like this one: -
P1's @Oliver Hope_P1 has been leading a team to build a great little mini game. The idea is to defend the Chalice from being stolen by the other team. If a cop comes in contact with a thief the thief will be sent to jail where his teammates can free him. If all the teammates are caught then the cops win. The level has several interesting features such as a vent system which allows you to sneak around without being noticed. There's also a laser field which sets off an alarm a scoring system and much much more. Please let me know what you think about the music (composed by one of our own) the cinematography and the game idea:
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A fun mini-game in progress in Ylands
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
@Oliver Hope_P1 you should give us all an update on how things are going -
A fun mini-game in progress in Ylands
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Glad you liked it -
A fun mini-game in progress in Ylands
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Yes, you choose teams at the start via a door and a balancer and then you get switched each round to the other team. -
@Ane Dont forget to add the video into the topic intro above
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Welcome I have heard many good things about you! Look forward to seeing all you do for Ylands
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LemonBrew Roleplay - 24/7 Serious Roleplay
RedEagle_P1. replied to Ridingkeys's topic in General Discussion
He has not been on in a while. If you search P1 and choose P1 Filter we have a city up.