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CoolPrius

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Posts posted by CoolPrius


  1. It'd be really nice to have more console commands in online games since the game is still so buggy. My friend and I glitched off our ship and got killed by sharks and now we lost all of our stuff and have no way to get back. 10 hours of playtime completely lost. Until the game is more stable id really love to have /giveitem, /timeset,/weatherchange, /teleportplayer commands to help us out.


  2. It's actually pretty frustrating. It's so bad sometimes that it's hard to play the game. I used to play this game all the time and then took a few months break and just recently got back into it and never had any issues like this before. I have a pretty beefy computer so I couldn't see it being something on my end. I watch some YouTubers and they don't seem to be having many lag spikes if any at all so I'm not really sure why it started doing this. I see most of the negative steam reviews saying that they would recommend it to a friend if it was optimized so I don't think I'm going crazy here.


  3. For me this is a pretty simple, clear cut solution. Make it into a difficulty setting with casual being the default and hardcore being the other option. In casual setting you spawn somewhere on the same Yland that you died on(if its a big Yland you still have pretty decent challenge ahead of you), but in hardcore you spawn back at the main Yland you started at. Also make a way to set spawn for casual mode. In my case I quit playing the game if I die and respawn 4 Ylands away and lose 20 hours of work. At the end of the day this is just a game and I think it should be more about the fun of progressing than the challenge of rebuilding everything you lost and spending precious time to get back to your old gear. At least give players a choice as to what way they want to play it. I know 90% of casual gamers will stop playing the game if they die and lose significant progress because there is no way to set a respawn point. That being said there are also people that like the hard challenge of rebuilding to get their gear although I think theyre the minority so having that option is still good. 


  4. I know of course something like this wouldnt even come into consideration until the game is much further along but I feel like this game would do amazing ported to nintendo switch. Being able to play this and also being able to locally play with other friends would be crazy fun. Id buy it again the the nintendo switch. 


  5. First off love the new Ships update but I want to address something that has been kinda bothering me since day one. The scaling in the game feels a bit crazy. What I mean by that is I feel like either the islands are way too small or the players are way too big. A big aspect of adventuring is kind of gone for me when the entire island can be traversed in under a minute and can be entirely seen from some angles on the island. When I play survival/exploration games I love to feel like I dont know whats ahead or whats going to happen. With the islands being so small its very easy to just land on an island and know you're instantly safe because you already know where everything is because from the boat ride in you can see everything. I also think the big ships update made the situation a little bit more noticeable too because now the ships are about 1/100th the size of the biggest island. Maybe this was intentional and Im missing the purpose of the game but from my perspective it just feels off. I just believe that a huge part to any exploration game is the ability to be able to explore through all kinds of different biomes and continents throughout several days of walking on a map as opposed to  sprinting between the coastlines and maybe having a slight shift in biomes. I have been neglecting to post about this on here because I feel as if its something that cant really be fixed which would be really unfortunate. If it is fixable than I would love to see some type of like procedural generated map for the "Explore" gamemode. Also this is a very extra thing but it'd be awesome to see some kind of railway system later in the game. Maybe with engines powered by the electricity in the game. 


  6. Im curious to know if any of the ships will have a below deck area because that was what I was looking forward to the most. It would be awesome to be able to have like a captains quarters or a cargo hold down below.


  7. This is a really big one for me. Having the explore gamemode work in multiplayer would help me convince my friends to purchase the game. As of now multiplayer is too much of a hassle to do any sort of survival gamemode in. It also is still quite a bit glitchy(im sure the devs are well aware and have probably already fixed a lot of it with the new update). I think having a challenging survival gamemode would really make this game an awesome multiplayer experience. As of now there isnt a ton to do with the multiplayer other than mess around with the spawn items or build random stuff.


  8. NPC's! Also a weather system would be awesome too. I mean like huge storms out in the deeper ocean to replicate what it could be like for ships and to provide a challenge. There could also be natural disasters like tornados or hurricanes. i would also love to sea more sea stuff like maybe a big kracken deep in the ocean that comes and attacks your ship every once in a while.

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  9. This looks amazing! The little touches that you guys put into the game make it so special.Is there any chance that we will see this update next week?

    • Upvote 1
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