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Matthew Johns

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Posts posted by Matthew Johns


  1. Hi, you can connect to ships and cars. On ships it doesn't matter if it touches the deck like sails so it's pretty easy to get any design working! They also work as generators so you can link them win an energy linker to lights but beware, it means refuelling more often if you do! I find that the small ylandium generator gives more than enough for all of my energy needs and never runs dry so it's a better option mostly :)


  2. 2 hours ago, Karniest said:

    Hahahaha, not sure if he should take this as a 'Burn' 

    Nothing about the design or look of the boat just 'I like the colours' :)

    LOL to be fair they are almost all either pirate ships or yachts right? It's why I didn't originally include (boring) images :D oddly though the colour is a byproduct of moving it from one map to another, I must have done something while I looked at all the editor options and the whole thing got kind of bleached! Thank you Ane, with a bit of detailing I think it came out rather well even if it is a happy accident.

    It does make me wonder if it will all go weird again next time I move it on but if it does then I can sort it out fairly readily...


  3. 1 hour ago, Lupowop said:

    .... with your brand new fresh propeller pack on... double tapping space accidentally while your ship is at full engine with 4x engines... 

    Yeah I feel the pain, scuba fins make it all a lot easier but you still have to let the boat sail out of view... Which is painful :D

     


  4. 12 minutes ago, See_Sharp said:

    Neat boat dude !

    All i got so far are 2 ugly unfinished houses :P

    My first map was a mess, a tiny ghetto base and holes everywhere from learning the mining drill - this is like 30 explored islands in and pretty much all the Ylandium has gone into the boat, all I am missing is an alchemy table (they don't work on boats but the Devs are working on it!))

    My only regret is that planted seeds don't attach to the flower pots on boats (but they will grow still if you leave the anchor down) so when it is time to replenish crops I have to sleep for a couple of days until they are ready, imagine having a little farm on the top deck there, it would be glorious :D 


  5. Hi, I completely explored my first map and was a bit loathed to start from scratch, thankfully I had made a crude floating base.

    I created a new game and loaded my old boat into it (saved as a composition in the editor from the old game and all containers got emptied in the process) and went off to merrily continue my explorations! I'm on the third map now, my boat is starting to look serious with YLandium engines and a large enough hull to have empty space even with everything one would need so I'm feeling pretty WIN at the moment :D

    The best part is that as soon as I am done with this set of islands I can just move on to the next map with the imagined backstory of a massive hangover and no idea how long I've been laying on this unfamiliar beach he he.

    • Like 1

  6. I don't know if it helps but I have found more islands just looking at the colour of the ocean on the map than actually following birds, there appears to be shallows between islands so by following the gradients you can often just sail right to the next one! Early on I sailed across a LOT of deep blue and then turned around and went home thinking I was getting nowhere but the map showed some shallow water right where I'd turned - I had missed the island by a whisker!

    So Birds for definite but also keep an eye on that map ;)


  7. Hi, as a big fan of Kerbal Space Program I'd love to see the kind of functionality that is in the mod "Kerbal Attachment System". It gives winches and attachment points that you can use to make cranes, tow vehicles, and generally tether things! Imagine spelunking with your trusty mini winch or ropes and of course dragging a dingy behind your ship... KSP Is on the unity engine and all mods are required to be open source so a lot of work could be saved by just reading through the code they use for the mod and trying to replicate it in lands!


  8. On 12/16/2017 at 7:30 PM, GroovyYlands said:

    I'm on my 3rd island and all 3 cave systems have been really disappointing.  

    I got around 75 saltpeter from one and 300 gold ore from another. Have a total of 36 ylandium haven't used it for anything yet.   First cave I don't remember what I got.

     

    It sounds to me like you are doing just fine! 300 gold ore would be a god send and 36 YLandium is enough to do... Some interesting stuff ;)

    I've been looking everywhere for a good gold deposit :(

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